playsation move

Post » Fri May 27, 2011 10:50 pm

is brink compatible with playstation move???????
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Helen Quill
 
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Joined: Fri Oct 13, 2006 1:12 pm

Post » Sat May 28, 2011 2:44 am

they would make it compatible with xbox360 kinnect or whatever its called anyways, and thatll be to much work, i want the game to stay just the way it is, plus they would have to make it even for people using controller and person using body movements
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Cody Banks
 
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Post » Sat May 28, 2011 4:54 am

Why is there a poll?

How did you manage to spell Playstation wrong two out of three times?
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Aman Bhattal
 
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Joined: Sun Dec 17, 2006 12:01 am

Post » Sat May 28, 2011 2:45 am

Why is there a poll?

How did you manage to spell Playstation wrong two out of three times?

i was thinking the exact same things ^^
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Nicole M
 
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Post » Sat May 28, 2011 1:59 am

Not voting because I honestly don't care. DO I think it will be? Not right off the bat no, too much time and money that could be spent on things that didn't get released to the public a couple weeks ago. Will they eventually make it compatible with a patch? Probably... This though is one time I wouldn't mind it.... I mean, this game, with motion control and 3D? It's an interesting idea, but not enough for me to spend around half what my system cost me on what amounts to a new controller. :P
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Steph
 
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Joined: Sun Nov 19, 2006 7:44 am

Post » Sat May 28, 2011 12:02 am

they would make it compatible with xbox360 kinnect or whatever its called anyways, and thatll be to much work, i want the game to stay just the way it is, plus they would have to make it even for people using controller and person using body movements

they don't usually add help for people using motion control or at least they didn't for mag but mags not exactly a great game but i think its the only fps that was made for a controller then had motion controls added
i'm not saying move compatibility would be a bad thing i would just not be as good as a controller
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Shae Munro
 
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Post » Sat May 28, 2011 2:35 am

I don't see a reason why Brink should be compatible with that. IMO it would be too slow and too inconvenient to use a control system like that in a FPS.
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Cash n Class
 
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Joined: Wed Jun 28, 2006 10:01 am

Post » Sat May 28, 2011 7:04 am

No, brink requires everyone of the consoles controller buttons, Brink was made made for keyboard and controller and things like that cant just be ported if you didnt know that I am amazed you got on this forum and figured out how to post.
PS: considering xbox kinect is the most advanced motion detecting game system they would do it on that anyway, the demos of brink are played on 360 controllers btw.
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Ann Church
 
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