Please! Fix the error creating game rendering context crash!

Post » Fri May 27, 2011 10:53 am

It just blows my mind. You actively wait for a great game. You pay 50$ for it. And you get useless space on your hard drive and a little shimer of hope. To hope. That is the only thing that a desperate person could do. So Bethesda, I'm begging You, fix it! (I would write Splash Damage, but because its Your forums, I am begging You) Just to make clear: My graphics card is Intel HD.
------ Joblib unit testing starting ----
------ Joblib unit testing finished ----
----------------------------------------
------ Initializing File System ------
Loaded pak000.sdpk2
Loaded pak001.sdpk2
Loaded pak002.sdpk2
Loaded zzzenglish000.sdpk2
Loaded zzzenglish001.sdpk2
Loaded zzzenglish002.sdpk2
Current search path:
C:\Program Files (x86)\Steam\userdata\39778597\22350\local/base
C:\Users\Luko\AppData\Local\Splash Damage\Brink/base
c:\program files (x86)\steam\steamapps\common\brink/base
zzzenglish002.sdpk2
zzzenglish001.sdpk2
zzzenglish000.sdpk2
pak002.sdpk2
pak001.sdpk2
pak000.sdpk2
file system initialized.
--------------------------------------
Loaded 3781 manifest elements in 20 ms - 192Kb
Discarded 0 manifest elements
Max filename length: 0 characters
Brink 1.0.22696.46979 win-x86 May 10 2011 18:53:21
couldn't exec 'brinkconfig.cfg'
execing 'autoexec.cfg'
Vendor: 8086 Device: 0046
2394 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
4 logical cores
2 physical cores
HT enabled
3888 MB System Memory
1722 MB Video Memory
Initializing performance queries
Detected
2 2.39 GHz CPU
3888 MB of System memory
1722 MB of Video memory on an optimal video architecture

This system qualifies for High quality!
Vendor: 8086 Device: 0046
Winsock Initialized
Found interface: {1522032F-78F4-41B3-A968-203DDF35B3FC} Realtek RTL8191SE Wireless LAN 802.11n PCI-E NIC - 192.168.21.100/255.255.255.0
Found interface: {DE372DB8-30FD-40B2-B111-359BAF2AA8AA} Atheros AR8152 PCI-E Fast Ethernet Controller - 0.0.0.0 NULL ip - skipped
Found interface: {8F692872-F9C4-41AD-80DA-330DF027ACC9} Hamachi Network Interface - 5.45.255.143/255.0.0.0
Sys_InitNetworking: adding loopback interface
--- Loading sequence: init ---
sound index file 'generated/preload/sound/pc/english/init.soundpreload' is zero length
------- Initializing render context --------
Initializing OpenGL subsystem
...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
...initializing Windows Terminal Server API
...registered window class
...registered fake window class
...calling LoadLibrary( 'opengl32' ): succeeded
...initializing QGL
X..WGL_ARB_create_context_profile not found
X..WGL_ARB_multisample not found
X..WGL_EXT_framebuffer_sRGB not found
WARNING: idRenderContextWGL::Create : wglChoosePixelFormatARB failed to find a suitable format.
WARNING: Resetting r_multiSamples to allow rendering context to be created.
WARNING: idRenderContextWGL::Create : wglChoosePixelFormatARB failed to find a suitable format.
idFile_AsyncPermanent::Write: failed to write to c:\users\luko\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\luko\appdata\local\splash damage\brink\base\diag.txt
********************
FATAL ERROR: Error creating game rendering context.
********************
Error creating game rendering context.
Shutting down OpenGL subsystem
...releasing DC
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
...unloading Windows Terminal Server API DLL
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Post » Fri May 27, 2011 8:35 am

Please check the forums before you post something that has already been addressed:

http://www.gamesas.com/index.php?/topic/1188135-error-creating-game-rendering-context/page__view__findpost__p__17673534
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Vickytoria Vasquez
 
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