» Mon May 28, 2012 12:22 pm
Damn, he posted before me... lol
In that home, the bands are completely unavoidable...
However... Using slower sun motion, and the INI values for blur, you can reduce the damage that the poor shadow code creates. Making the sun jump from position to position, stops the animated banding, but does nothing for bands still seen on some objects.
Look for "blur" in your INI, and other blur values... A value of 4-20 is fine. The higher the value, the slightly more processing power it consumes. But, in that home, they will still be there. It has to do with the poor light setup and that damn invisible mesh, and the cooking-pot stand being over the light.