Please tone down damage by melee enemies..

Post » Sat Jun 02, 2012 12:52 am

Standard melee enemies and frost mages (with ice spikes) are significantly much more powerful than dragons. This is not right. For example, for a "silver hand" it takes 3 blows to kill a lvl22 character, health 270, heavy armor rating 190. It means that they do about 90-per-blow damage through the heavy armor. The same holds for frost mages and warlocks, who deal 90-per-ice spike. I, actually, don't understand how they can do such a damage with silver swords and ice spikes, but it is deadlier than a blood dragon. I find it disturbing.

PS. I mean, for Normal difficulty, of course.
User avatar
Leah
 
Posts: 3358
Joined: Wed Nov 01, 2006 3:11 pm

Post » Fri Jun 01, 2012 10:10 am

I'm playing on Master and i don't seem that have that problem.
I'm not saying that your numbers are wrong, maybe you should try this game on Master.
I'm gonna change to normal cause that sounds hardcoe tbh =/
User avatar
Shannon Marie Jones
 
Posts: 3391
Joined: Sun Nov 12, 2006 3:19 pm

Post » Fri Jun 01, 2012 3:42 pm

With you stating your health, and armor rating while wearing Heavy armor. It almost sounds like you're spreading yourself thin. Are you spreading your perks around?

If you're a melee character, blocking with a shield nearly negates most damage, without really putting perks into blocking

My melee character, Mages were blowing me up throughout the whole game, So I leveled up blocking just for the Elemental blocking effect, tied with spell eater.

Also, Blood dragons are pretty much baby dragons.
User avatar
Cathrine Jack
 
Posts: 3329
Joined: Sat Dec 02, 2006 1:29 am

Post » Fri Jun 01, 2012 8:43 pm

Quit trying to take on high level enemies.
User avatar
Brian LeHury
 
Posts: 3416
Joined: Tue May 22, 2007 6:54 am

Post » Fri Jun 01, 2012 7:12 pm

I experienced the same as the OP. The only two enemies that I actually have to prepare for in battle are ice mages and two-handed meleers haha. I can't really explain it either! All others are a cakewalk.
User avatar
CORY
 
Posts: 3335
Joined: Sat Oct 13, 2007 9:54 pm

Post » Fri Jun 01, 2012 5:30 pm

Or you could just lower the difficulty?
User avatar
Tracey Duncan
 
Posts: 3299
Joined: Wed Apr 18, 2007 9:32 am

Post » Fri Jun 01, 2012 2:06 pm

Odd, the only time I ever had issue with melee characters (from about level 14) was if I was getting completely overwhelmed by Falmers or bandits. After I got a complete set of armor and started placing perks in the necessary spots, it wasn't an issue.

Now magic on the other hand was devestating until I found a mag resist item that I could disenchant. At this point in the game (level 53) magic is pretty much the only thing that hurts me (noticeably). There are still times when getting overwhelming by Falmers drops my health though, those little buggers are tough.
User avatar
no_excuse
 
Posts: 3380
Joined: Sun Jul 16, 2006 3:56 am

Post » Fri Jun 01, 2012 1:57 pm

I think what the OP is getting at is that everything in the game seems to be more powerful than dragons, which is not the way the game should have been. Dragons should have been generally stronger than most enemies.
User avatar
GPMG
 
Posts: 3507
Joined: Sat Sep 15, 2007 10:55 am

Post » Fri Jun 01, 2012 12:57 pm

Or you could just lower the difficulty?
Can you read? The OP was stating that its stupid how Bandits and mages are more of a threat than dragons. Read before making smart comments.
User avatar
Claire Vaux
 
Posts: 3485
Joined: Sun Aug 06, 2006 6:56 am

Post » Fri Jun 01, 2012 10:46 am

Now magic on the other hand was devestating until I found a mag resist item that I could disenchant. At this point in the game (level 53) magic is pretty much the only thing that hurts me (noticeably).
Same, high power mages were the only enemy to trouble me, until I invested in enchanting.

@ OP: Have you taken on any Ancient or Elder dragons yet?
User avatar
Lavender Brown
 
Posts: 3448
Joined: Tue Jul 25, 2006 9:37 am

Post » Fri Jun 01, 2012 12:37 pm

Standard melee enemies and frost mages (with ice spikes) are significantly much more powerful than dragons. This is not right. For example, for a "silver hand" it takes 3 blows to kill a lvl22 character, health 270, heavy armor rating 190.

I agree, they messed up on the dragons in this game.
User avatar
john palmer
 
Posts: 3410
Joined: Fri Jun 22, 2007 8:07 pm

Post » Fri Jun 01, 2012 6:22 pm

I think they should buff it Master becomes to easy later on in the game
User avatar
luis ortiz
 
Posts: 3355
Joined: Sun Oct 07, 2007 8:21 pm

Post » Sat Jun 02, 2012 12:39 am

I think what the OP is getting at is that everything in the game seems to be more powerful than dragons, which is not the way the game should have been. Dragons should have been generally stronger than most enemies.

Blood dragons are the weakest dragon. There are weak mages, there are strong, "Holy Crap I Just downed 7 potions to kill this guy" Mages. There are weak bandits, then there are bandit Chiefs that on their first swing against me, automatically went into a cinimatic kill

Draugr Deathlords/Overlords are top notch meleers


Blood dragon hurts a little, Elder dragon hurts a lot, ancient dragon, with 600 armor and 400 health can two shot me. All enemies vary.

Blood dragons still compare to chief bandits in the time they take to kill, Draugr Deathlords and Acendant Casters compare to Elder dragons. Dragon Priest so far is the only foe that compares to ancient dragons
User avatar
ladyflames
 
Posts: 3355
Joined: Sat Nov 25, 2006 9:45 am

Post » Fri Jun 01, 2012 6:46 pm

Can you read? The OP was stating that its stupid how Bandits and mages are more of a threat than dragons. Read before making smart comments.

Yes, lets make already weak bandits even weaker.

The solution is to increase the strength of dragons not weaken everyone else. That or the OP can simply up his difficulty every time he comes across a dragon.
User avatar
OJY
 
Posts: 3462
Joined: Wed May 30, 2007 3:11 pm

Post » Fri Jun 01, 2012 5:49 pm

Dragon Priest so far is the only foe that compares to ancient dragons

Last Dragon Priest I fought was nothing compared to the Ancient Dragons I run into, in terms of raw damage dealt. The only reason Dragon fights tend to be on the easy side (in my experience) is because they are not focused attacks. You fight a mage/bandit/Falmer/Dragon Priest etc, they will hack/cast away at you as long as your visible to them. The Dragons attack pattern is the "saving grace" if you will.

I couldn't imagine fighting an Ancient Dragon toe to toe if they just sat there and "breathed" on me all day.
User avatar
Harry Hearing
 
Posts: 3366
Joined: Sun Jul 22, 2007 6:19 am

Post » Fri Jun 01, 2012 11:06 am

Ice Mages are pretty hardcoe, especially when they double cast...try dodging before you get hit as you approach them. Raise your block skill to get the 50% damage reduction from elemental spells. Also try getting the shield "Spellbreaker" from one of the Daedric quest...Sorry, I don't remember which one. Spellbreaker stops 50 pts of spell damage from reaching you, pair that up with 50% reduction from your Block Perk tree and you have a good defence against elemental damage...you can also use a ward spell as you approach mages instead of dodging, however they burn through your magic pretty fast....with all this said unfortunatelly an Ice Mage can still hit you with a double cast spell even while you are constantly hitting him with your attacks. I have walked up to an Ice Mage unscathed and stand hitt ing him with a 1-2 combo repeatedly only to have him One Shot me just before he dies...good luck.

EDIT: You get Spellbreaker from compleating Peryite's Daedric quest, located NE of Markarth on top of a small hill/mountain.
User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

Post » Fri Jun 01, 2012 1:10 pm

Last Dragon Priest I fought was nothing compared to the Ancient Dragons I run into, in terms of raw damage dealt. The only reason Dragon fights tend to be on the easy side (in my experience) is because they are not focused attacks. You fight a mage/bandit/Falmer/Dragon Priest etc, they will hack/cast away at you as long as your visible to them. The Dragons attack pattern is the "saving grace" if you will.

I couldn't imagine fighting an Ancient Dragon toe to toe if they just sat there and "breathed" on me all day.

If I ever had to fight an ancient dragon toe to toe, I'd actually start running from fights. Dragon fights are sadly predictable, which makes them a lot lot easier. Have time to heal, spell wise, even if you're crap at magic. Most other foes in the game, specially in dungeons, its a hectic, back and forth, no downtime unless you sprint behind corners.
User avatar
Auguste Bartholdi
 
Posts: 3521
Joined: Tue Jun 13, 2006 11:20 am

Post » Fri Jun 01, 2012 10:28 am

I was having a lot of issues, until I made some better resist gear & acquired Spellbreaker. Very good item, that.
User avatar
Cathrine Jack
 
Posts: 3329
Joined: Sat Dec 02, 2006 1:29 am

Post » Fri Jun 01, 2012 1:19 pm

Ice Mages are pretty hardcoe, especially when they double cast...try dodging before you get hit as you approach them. Raise your block skill to get the 50% damage reduction from elemental spells. Also try getting the shield "Spellbreaker" from one of the Daedric quest...Sorry, I don't remember which one. Spellbreaker stops 50 pts of spell damage from reaching you, pair that up with 50% reduction from your Block Perk tree and you have a good defence against elemental damage...you can also use a ward spell as you approach mages instead of dodging, however they burn through your magic pretty fast....with all this said unfortunatelly an Ice Mage can still hit you with a double cast spell even while you are constantly hitting him with your attacks. I have walked up to an Ice Mage unscathed and stand hitt ing him with a 1-2 combo repeatedly only to have him One Shot me just before he dies...good luck.

Spellbreaker is given to you by Peryite (spelling?) As far as fighting mages, my best results have been in shield bashing them ever other swing. This typically staggers them and prevents them from just spamming me to shreds with spells.
User avatar
Nicole Mark
 
Posts: 3384
Joined: Wed Apr 25, 2007 7:33 pm

Post » Fri Jun 01, 2012 3:43 pm

Yes, lets make already weak bandits even weaker.

The solution is to increase the strength of dragons not weaken everyone else. That or the OP can simply up his difficulty every time he comes across a dragon.
I never said I agreed. I was telling you what he meant.
User avatar
Cayal
 
Posts: 3398
Joined: Tue Jan 30, 2007 6:24 pm

Post » Fri Jun 01, 2012 10:45 am

If I ever had to fight an ancient dragon toe to toe, I'd actually start running from fights. Dragon fights are sadly predictable, which makes them a lot lot easier. Have time to heal, spell wise, even if you're crap at magic. Most other foes in the game, specially in dungeons, its a hectic, back and forth, no downtime unless you sprint behind corners.

Pretty much. Just the other day I got reminded how out of hand some dungeon battles can get. I'm pretty sure it was during "Discerning the Transmundane", before entering into Blackreach, but either way it was a Falmer den. I screwed up and had about 6 or 7 of them swinging away at me. I haven't seen my health deplete so fast in a melee fight for a very long time.
User avatar
meghan lock
 
Posts: 3451
Joined: Thu Jan 11, 2007 10:26 pm

Post » Sat Jun 02, 2012 1:09 am

My way of Killing stong Enemies is using an Powerattack , make 2 normal swings and Powerattack again. if Stamina goes low i powerattack and use my Healingspell ( includes the stamina Perk). Works well on Most Enemies for me.
User avatar
SexyPimpAss
 
Posts: 3416
Joined: Wed Nov 15, 2006 9:24 am

Post » Fri Jun 01, 2012 2:35 pm

Spellbreaker is given to you by Peryite (spelling?) As far as fighting mages, my best results have been in shield bashing them ever other swing. This typically staggers them and prevents them from just spamming me to shreds with spells.

I allways forget about Shield Bash....thanks for the tip.
User avatar
Louise
 
Posts: 3407
Joined: Wed Nov 01, 2006 1:06 pm

Post » Sat Jun 02, 2012 1:35 am

Sometimes I think Armor Rating (at least when gained from Alteration Magic) is bugged and non-functional. I can't really tell a difference between using one spell for 80 rating and another for 200; I still get 2-shot by Snow Sabercats/Bears, and 1-shot by Bandit Chiefs. My hitpoints could be better (around 250 or so at the moment), but it's hard to up them very much and still have a good amount of magicka for a mage (since I refuse to abuse enchanting for "free" spells - seems like a major oversight). It just seems like I take enormous amounts of physical damage regardless of what protective spells I use.
User avatar
Genocidal Cry
 
Posts: 3357
Joined: Fri Jun 22, 2007 10:02 pm

Post » Fri Jun 01, 2012 9:28 pm

Sometimes I think Armor Rating (at least when gained from Alteration Magic) is bugged and non-functional. I can't really tell a difference between using one spell for 80 rating and another for 200; I still get 2-shot by Snow Sabercats/Bears, and 1-shot by Bandit Chiefs. My hitpoints could be better (around 250 or so at the moment), but it's hard to up them very much and still have a good amount of magicka for a mage (since I refuse to abuse enchanting for "free" spells - seems like a major oversight). It just seems like I take enormous amounts of physical damage regardless of what protective spells I use.

You need to keep in mind that depending on your level, armor ratings below 400 or so isn't really gonna do much. At about 420hp I barely notice a health drop at all against Sabercats/Bears, but i've also got an armor rating of 1165.
User avatar
TIhIsmc L Griot
 
Posts: 3405
Joined: Fri Aug 03, 2007 6:59 pm

Next

Return to V - Skyrim