» Fri Jun 08, 2012 2:26 am
It'd be ridiculously annoying to fight that way. There is an Improved Telekinesis mod on the Nexus though that causes thrown items to move faster and do more damage, that might make it bearable.
For a psionic playthrough though, I'd use both Illusion and Alteration to simulate mind affecting powers and kinetic barriers, paralyzing mindblasts, and straight up telekinesis.
My psionic assassin also uses Bound Swords as Mindblades.