Single core machines are getting audio lag and certain sound effects are not playing at all (NPC's talking, shooting or reloading guns, etc.).
There's already a few possible fixes floating around, such as changing the priority of the game process to above normal or high, but doing that (in my case) desyncs audio and video, sometimes speeds up (or slows down) game, and makes the game unplayable by adding imput lag (where you press one key and you character keeps on walking in that direction).
The solution:
Download the silent hill homecoming patch v11 from here http://enbdev.com/download_en.htm. and put the vars_pc.cfg file in the data folder and the rest in the fallout new vegas folder where the .exe is. Doing that fixed my audio problems. Keep in mind that the ENB series of tweaks can lower performance a bit, so you might need to lower the settings to medium-high to get your game running smoothly. In my case it runs fine on maximum settings.
Solution was found here (credits to the original poster):
http://www.thenexusforums.com/index.php?/topic/248968-possible-sound-fix-and-character-creator-issue
Other:
I haven't tried this fix on any other builds since New Vegas runs fine on my other builds (after the patches).
I've heard of audio problems happening on dual core cpus, but my quad core systems didn't have this issue.
This fix might or might not solve audio problems on multi-core cpus.
This fix worked on this build:
Athlon 64 3500+ (2.2ghz)
2GB RAM
ATI Radeon 4850 (512mb)
Windows XP 32 bit (SP3)
(I have 2 better builds, but I wanted to get it working on all, since the old build could run FO3 on max settings.)
(Also I am not the only one at home who wants to play New Vegas...so I needed to get it working everywhere)
