When I playing the game, even I tweak the vars parameters in the game to 16k,
the sand bag looks still blurry when approach nearly. I did some reverse h nearly,I guess the reason is the whole scene is pretty big,it cann;t afford to high resolution textures everywhere.
So I did some experiment(I happened to be a programmer),added a detailmap the scene objects. But something need declare at first,I did some reverse engineering,but I am just a normal programmer,I don;t want get trouble from it. I am not sure it is the right place to post the thread,and I don;t want to get any letter from the lawyer. There is nothing significance here,I post it here just to remind you maybe there is a simple way to improve the image quality.[img]http://www.cppblog.com/images/cppblog_com/mrtony/demo.jpg[/img]
