I'm fiddling about stats of alcohol but when I tell an alcohol item to raise a SPECIAL point by 4 (for example), in game it will raise it by 7. I haven't been able to find anywhere that explains how it's calculated in game.
I can tell the GECK to not consider alcohol a food item. It may fix this problem but I'm not sure if it will cause any problems with something else. It's a last resort just now.