How cool do u think S.M.A.R.T is gonna be

Post » Fri May 27, 2011 7:52 am

they said they are shooting for fully customizable buttons, like in Oblivion and Fallout.

thank god. im getting really tired of the generic call of duty button layout
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FABIAN RUIZ
 
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Post » Fri May 27, 2011 7:35 am

i think its going to own BECAUSE I HATED HOW IN COD MW2 YOUR AN ELITE SOLDIER BUT U CANT JUMP OVER A COUCH COME ON MY LITTLE BRO CAN DO THAT AND HE IS ONLY 7 years old i would say even i can do that but i freerun like every day so i could do that backwords hahaha but ya its gonna OWN!!!!!!!!!!!!!!!!!!!!!!!!!!
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Multi Multi
 
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Post » Fri May 27, 2011 5:59 pm

i'm gonna just mess around a bit as a light operative till i satisfied my need for freerunning before going medium/heavy and do what i need to do:)
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Mario Alcantar
 
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Post » Fri May 27, 2011 12:39 pm

i think its going to own BECAUSE I HATED HOW IN COD MW2 YOUR AN ELITE SOLDIER BUT U CANT JUMP OVER A COUCH COME ON MY LITTLE BRO CAN DO THAT AND HE IS ONLY 7 years old i would say even i can do that but i freerun like every day so i could do that backwords hahaha but ya its gonna OWN!!!!!!!!!!!!!!!!!!!!!!!!!!

but you dont do it with 80 pounds of equipment on your back
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gemma
 
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Post » Fri May 27, 2011 3:25 am

but you dont do it with 80 pounds of equipment on your back

:woot: i'd love to see him and his little brother try that :woot:
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Tiffany Carter
 
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Post » Fri May 27, 2011 8:29 am

:woot: i'd love to see him and his little brother try that :woot:

i could do it haha jk it would prob take alot of tries but im also not in super shape like marines so they still have an advantage
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kirsty williams
 
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Post » Fri May 27, 2011 11:38 am

Let's not start talking about marines jumping over couches.

To be honest, I'll be doing it manually. Only because it's more fluent and lets you keep your speed.
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Jeff Tingler
 
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Post » Fri May 27, 2011 6:52 pm

I'll give manual a go, but if it's to complicated and gets in the way of firing a weapon then I will use S.M.A.R.T button, then again practice makes perfect
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Ben sutton
 
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Post » Fri May 27, 2011 10:24 am

Can't wait to try out. Seems like one of the best additinos to a FPS.
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Paula Ramos
 
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Post » Fri May 27, 2011 10:47 am

SMART, if it works as well as we believe, is gana be six. In fact, i wish they would give other developers the how to on making their games with a smart system, since i believe this will be a very powerful, game enhancing tool. I was playin red steel 2 yesterday, and i saw 100% exactly how to get where i had to go, but a knee high fence was in my way. KNEE HIGH. anyways, how i had to get up was way cooler anyway.
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Budgie
 
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Post » Fri May 27, 2011 8:38 am

SMART, if it works as well as we believe, is gana be six. In fact, i wish they would give other developers the how to on making their games with a smart system, since i believe this will be a very powerful, game enhancing tool. I was playin red steel 2 yesterday, and i saw 100% exactly how to get where i had to go, but a knee high fence was in my way. KNEE HIGH. anyways, how i had to get up was way cooler anyway.

I hope they won't give it away. I don't want all games to be like this. BRINK is so exciting because it's the only one.
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Dan Endacott
 
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Post » Fri May 27, 2011 3:17 pm

I hope they won't give it away. I don't want all games to be like this. BRINK is so exciting because it's the only one.


Certain companies, like EA, make games to make money, hence why they dont give two [censored] beyond you buying their game. Other companies, make games because its what they love. I believe that great things would come if these companies shared idea's, and various things that make their games success's. Many games would benefit from the SMART system, and though none pop into mind right away, i know theres tons of complex game mechanics that other games would have seriously benefited, if their devs knew how it was done.

The game industry is, at the end of the day, a money making business. But if a few companies went out, shared a few secrets, they could greatly benefit games as a whole. I believe smart is one of those things that young devs, who just dont have the resources to research and develop something of their own, could really go far with it.

Alot of great people with great ideas are out there, and they'll never be seen because they dont have the resources to make it happen... I personally know one... *sigh* :sadvaultboy:
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courtnay
 
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Post » Fri May 27, 2011 10:34 am

I Wonder how smoth the SMART is going to be i really looking forward to this game =D
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SamanthaLove
 
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Post » Fri May 27, 2011 3:00 pm

I Wonder how smoth the SMART is going to be i really looking forward to this game =D


According to most reports smooth as (censored)
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Rebecca Dosch
 
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Post » Fri May 27, 2011 7:55 pm

I Wonder how smoth the SMART is going to be i really looking forward to this game =D

We should make a poll, "How many players do you think are going to be disappointed and/or upset at SMART, because they were expecting to be doing backflips and borderline, martial art techniques?"
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Eibe Novy
 
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Post » Fri May 27, 2011 2:56 pm

I think I will only use SMART when I'm not sure if what I want to do is possible. SMART pre-loads what can be done as you approach an object, so if I can climb it, I will do it manually from that point forward.
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Avril Louise
 
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Post » Fri May 27, 2011 10:43 am

We should make a poll, "How many players do you think are going to be disappointed and/or upset at SMART, because they were expecting to be doing backflips and borderline, martial art techniques?"

hmm, depending on the average person...
way above 85%
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Shelby Huffman
 
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