[REQ] Stopping weapon degredation mod.

Post » Fri May 27, 2011 2:26 pm

Can someone make a mod that stop weapon degradation all together?


I'm asking because both weapons I use are extremely rare, almost no copies. They cost 6-8k to repair and they go down in quality VERY VERY fast as they are constant fire melee weapons.


So yeah can someone make such a mod? Just for weapons. Armor is easy to find replicas of. Thermic lance however is out of the question.
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Eilidh Brian
 
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Post » Fri May 27, 2011 1:24 pm

My biggest question is, why does the "Damage to Weapon Multiplier" option no longer work under New Vegas?


A file that halves degradation rate: http://www.newvegasnexus.com/downloads/file.php?id=34991
This is the best I can find.


Here is something I came up with. Run this script as a quest, and load up the mod, or simply download this, and virus scan it before using it.
http://members.optusnet.com.au/ksaho/uammo.esp

It doesn't do anything to ammo yet, but that was my intention, along with infinite condition on weapons, but not armour.


Create a quest in Gecko:

1. Go into "actor data" -> "Quest".

2. Right click on one of the yellow row fields, and select "new".

3. Create a quest name, and ID.

4. Set priority to 50.

5. Click on "..." near the "Script" option.

6. Select the script, the name is "AmmoAndCondRegen", however you may change this to whatever you like.

7. Hit okay


scn AmmoAndCondRegenfloat preGunHPfloat curGunHPbegin gamemode	set curGunHP to player.GetWeaponHealthPerc	if ( ( curGunHP - preGunHP ) < 0 )		set curGunHP to preGunHP	endif	player.SetWeaponHealthPerc curGunHP	set preGunHP to curGunHPend

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SiLa
 
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