My biggest question is, why does the "Damage to Weapon Multiplier" option no longer work under New Vegas?
A file that halves degradation rate: http://www.newvegasnexus.com/downloads/file.php?id=34991
This is the best I can find.
Here is something I came up with. Run this script as a quest, and load up the mod, or simply download this, and virus scan it before using it.
http://members.optusnet.com.au/ksaho/uammo.esp
It doesn't do anything to ammo yet, but that was my intention, along with infinite condition on weapons, but not armour.
Create a quest in Gecko:
1. Go into "actor data" -> "Quest".
2. Right click on one of the yellow row fields, and select "new".
3. Create a quest name, and ID.
4. Set priority to 50.
5. Click on "..." near the "Script" option.
6. Select the script, the name is "AmmoAndCondRegen", however you may change this to whatever you like.
7. Hit okay
scn AmmoAndCondRegenfloat preGunHPfloat curGunHPbegin gamemode set curGunHP to player.GetWeaponHealthPerc if ( ( curGunHP - preGunHP ) < 0 ) set curGunHP to preGunHP endif player.SetWeaponHealthPerc curGunHP set preGunHP to curGunHPend