» Sun May 29, 2011 2:05 am
To force players to play as a certain faction is, simply put, a dumb idea in a regular game that has little to no clan support.
This game is designed for the randoms and the small groups of players to jump in and play whatever mission as whatever faction at any time. This game isn't geared for the hypercompetitive MLG/clan scene if you have watched any of the developer diary videos.
The only difference between Resistance and Security is appearances of the character, the skins of the guns, and the sounds of the guns. I don't know if MAG had any significant differences between their factions, but with the ability to freely switch factions at any point, I doubt there will be a disproportionally uneven distribution of gamers after a few week's time.