(For those who dont know: The Who Done It quest you were put into a mansion with about i think 7-8 other people. You were the murder, but everyone thought they were there for a treasure hunt to get rich, and you had to hunt each one of them down before they figured out it was you. So you could talk to diffrent people figure out strategize based on there stories on how to kill them. After your first kill you would walk away and then someone would start freaking out seeing the dead body. You had to get them all alone or take two in quick succesion. If you were caught your bonus would be taken away.)
So the point of this thread is to see what unique quest you would like to see in F:NV. So go on, what cool, exciting, not common quest did you have in mind.
Simulation: Like tranquility lane (But be "Unique" and diffrent about it)
Murder: Like the Who Done It Quest. (Or visa versa)
Other: Any other unique quest you thought up?
Dead Knocker
It starts off as you wonder by a strange building. When you get close you hear a scream and your movment gets locked up. Your guy flips around only in time to see a black shadow hit you over the head with said blunt weapon.
You wake up, there are others around you. They all have no idea how they got there. There are 7 of them
Then they decide to split up and find an exit. Before they leave you can question the people and find out what happend and what last thing they rembered. You can even prevent whats to come if your smart enough.
Then as people split up you can tag along with someone or go your own way. Then there is a scream and if you run over to were the yell came from you will see a dead body. All of the people would be there or just arriving. They will be look around at each other suspicously. At this point they have new things to say. There opinions about what happened. If you still can not figure it out another kill happens.
This time people are panicking even more.
You begin to ask even more questions. Only 5 remain excluding you.
Then people start to clump in groups of two.
The murder is in one of the groups of two while you went with another one of the guys. If you happened to join the murder he will attack you and when you kill him people will think your the murder. He will also drop the key to the exit.
That is where Charisma and persuasian come in handy. They dont out right attack but you can tell if you dont say the right thing your gonna die.
If you persuade them right you will get a reward from each that is still alive.
If you don't they will attack you and you will only recieve what is on them, along with a negative karma.
What is your idea? Like mine? Didn't like? What can be improved?
