Unique quest?

Post » Mon May 16, 2011 3:09 pm

I know there is a "DLC Thread" but this is not about DLC even tho it could be. I was reading a thread and i came across a recap of tranquility lane and the Dark Brother Hood, "Who done it" quest from oblivion, also the one were you enter the painting. Those would all be considered unique cause your doing somthing away from the actuall game, i guess you could say we just dont see them alot making them unique and diffrent.

(For those who dont know: The Who Done It quest you were put into a mansion with about i think 7-8 other people. You were the murder, but everyone thought they were there for a treasure hunt to get rich, and you had to hunt each one of them down before they figured out it was you. So you could talk to diffrent people figure out strategize based on there stories on how to kill them. After your first kill you would walk away and then someone would start freaking out seeing the dead body. You had to get them all alone or take two in quick succesion. If you were caught your bonus would be taken away.)

So the point of this thread is to see what unique quest you would like to see in F:NV. So go on, what cool, exciting, not common quest did you have in mind.
Simulation: Like tranquility lane (But be "Unique" and diffrent about it)
Murder: Like the Who Done It Quest. (Or visa versa)
Other: Any other unique quest you thought up?

Dead Knocker

It starts off as you wonder by a strange building. When you get close you hear a scream and your movment gets locked up. Your guy flips around only in time to see a black shadow hit you over the head with said blunt weapon.
You wake up, there are others around you. They all have no idea how they got there. There are 7 of them

Then they decide to split up and find an exit. Before they leave you can question the people and find out what happend and what last thing they rembered. You can even prevent whats to come if your smart enough.
Then as people split up you can tag along with someone or go your own way. Then there is a scream and if you run over to were the yell came from you will see a dead body. All of the people would be there or just arriving. They will be look around at each other suspicously. At this point they have new things to say. There opinions about what happened. If you still can not figure it out another kill happens.
This time people are panicking even more.
You begin to ask even more questions. Only 5 remain excluding you.
Then people start to clump in groups of two.
The murder is in one of the groups of two while you went with another one of the guys. If you happened to join the murder he will attack you and when you kill him people will think your the murder. He will also drop the key to the exit.
That is where Charisma and persuasian come in handy. They dont out right attack but you can tell if you dont say the right thing your gonna die.
If you persuade them right you will get a reward from each that is still alive.
If you don't they will attack you and you will only recieve what is on them, along with a negative karma.

What is your idea? Like mine? Didn't like? What can be improved?
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Dan Stevens
 
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Post » Mon May 16, 2011 4:06 pm

http://www.gamesas.com/index.php?/topic/1120025-official-dlc-suggestionidea-thread-1/page__st__80__p__16478085__hl__dlc%20suggestions__fromsearch__1&#entry16478085
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Matthew Warren
 
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Post » Mon May 16, 2011 2:15 am

http://www.gamesas.com/index.php?/topic/1120025-official-dlc-suggestionidea-thread-1/page__st__80__p__16478085__hl__dlc%20suggestions__fromsearch__1&#entry16478085


I dont like that one, do to the fact it does nothing but the word "Quest" with my topic. I purposly made this so that people would make Unique quest. The ones on that link are ethier bad, or not unique. They also get no feedback. So what is the point on posting there.
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Queen Bitch
 
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Post » Mon May 16, 2011 11:15 am

So that you don't clog the forum with repeat topics that people likely don't wish to view, more people are interested in giving ideas than feedback and if everyone posted a new topic for them the forum would be flooded. Since you have intentionally made a new topic for something that already exists all you will get is a thread lock and perhaps a warning. I'm not saying your idea is bad, but this isn't where it belongs.
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Robert
 
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Post » Mon May 16, 2011 11:05 am

http://www.gamesas.com/index.php?/topic/1120025-official-dlc-suggestionidea-thread-1/page__st__80__p__16478085__hl__dlc%20suggestions__fromsearch__1&#entry16478085


Let the guy have his topic, it could be interesting, I don't see what your problem is, but it would be nice if you just avoided topics you don't like rather then trying to discredit the OP before an interesting discussion gets going.
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Averielle Garcia
 
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Post » Mon May 16, 2011 5:01 am

a murder mystery where the actual killer is never specified so you actually have to think about what you want to do. you would accuse the person that you believe the evidence points to.

the actual killer is never known. so you have to live with your choice right or wrong but either way you will never know.
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Nicole Kraus
 
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Post » Mon May 16, 2011 12:53 am

a murder mystery where the actual killer is never specified so you actually have to think about what you want to do. you would accuse the person that you believe the evidence points to.

the actual killer is never known. so you have to live with your choice right or wrong but either way you will never know.


Belive it or not, you were my idea for this thread. Your one of my favorite people on forums, thanks for getting me started btw.
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Lovingly
 
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Post » Mon May 16, 2011 8:51 am

Let the guy have his topic, it could be interesting, I don't see what your problem is, but it would be nice if you just avoided topics you don't like rather then trying to discredit the OP before an interesting discussion gets going.

Did i say it was bad or that it wasn't interesting or discredit his idea?
I think it's interesting, i also believe it belongs in the DLC suggestion thread because IT IS a DLC suggestion.
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kitten maciver
 
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Post » Mon May 16, 2011 7:20 am

I don't have any idea at the moment for any unique quests, but I hope that the mechanics (probably the wrong word to use) aren't the same as the whodunnit quest. You could run in there armed to the teeth and slash everyone down in plain sight and as long as you didn't use any hostile form of magic you'd still get the bonus.
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Ray
 
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Post » Mon May 16, 2011 8:40 am

Belive it or not, you were my idea for this thread. Your one of my favorite people on forums, thanks for getting me started btw.

i kind of assumed you took my idea (by took i dont mean stole)
i had the same idea on a forum with basicly the same name :laugh:
im actually kind of surprised that people liked the idea.

ps. im glad i could help ya out
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Angela Woods
 
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Post » Mon May 16, 2011 1:33 pm

This sounds like something more fitting for a mod than DLC. Save it for when the GECK is released and make a [REQz] topic in the Mods forum. I like it tho.
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YO MAma
 
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