1. The Caravan mini game seems to be completely neglected, opponents have no money to bet, you can't add cards that you find to your deck.
2. Crafting seems abandoned half way through, I thought upping my skills would unlock more recipes but I'm still unable to craft alternate types of ammo (excluding shotgun). you can makes anything really interesting on the workbench.
3. Survival has too little of an effect on health gain from food, materials for cooking are so rare that it's more effective to simply find prewar food and water.
4. The weapon mod system is gimped, the weapon mods are too rare and specific to only one model. The rarity would be fine if mods could be more versatile.
5. The companion wheel isn't particularly useful. If they went through that effort why not allow you to shout orders to them as well?
6. Some quests seem broken. For instance, the only way to recruit the robot for the mission given to you by James Garret is to tcl across the map to reach the otherwise inaccessible area. After this if found that the control terminal didn't do anything either.
7. The world seems very empty. You walk into Vegas and hear the beautiful ambient sounds only to look around and find you're the only person in the area.
8. There aren't enough enemies out in the wasteland, walking for place to place is boring as hell.
9. Repair is more or less useless now (Given the broken craft system) as you can repair anything up to 100% at any skill level.
10. Repairing is still crippled by the fact that you need double of something to repair it. Why can't powder ganger armours be cross repaired? I am aware of the perk you can unlcok "Jury Rigging" but it's requirements are a little ridiculous. My thoughts? Keep the Jury Rigging perk but change it so that any weapon is repairable with any weapon of the same class and armour is repairable with anything it's same class. Also make repair lists a little more versatile, and allow useage of items such as dust tape and wonderglue for repair.
11. hardcoe mode isn't really hardcoe. The added challenges a really only a minor annoyance. Thirst, Hunger, and Tiredness set in too slowly and the effects are too weak. Ammo weight is nice however.
12. Why can't we take multiples of the same chem to increase the effects?
