Damage (threshold)

Post » Tue May 03, 2011 10:33 am

Hey guys got a question can someone just explain that whole damage thing? I really dont get it. People dont die :P when theres that little shield at their name. And also Deathclaws on LVL 2?? (it was a young one,but also didnt die that quick :P)
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Project
 
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Post » Tue May 03, 2011 2:54 am

The shield means you either need a weapon that does more damage or you need armor penitration bullets.....I think. lol (Only played for 2hrs)
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Ray
 
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Post » Tue May 03, 2011 12:17 am

Damage Threshold was in the older Fallout games. Whatever damage a target receives is first reduced by the Damage Threshold value of their armor and then applied to them. So if you fire a round for 50 damage and their armor has a DT of 10, they'd only receive 40 damage. (50 DAM - 10 DT = 40 DAM) I believe this can also be coupled with DR which gets applied after DT, in this game. Most soft armors use Damage Resistance and hard armors use Damage Threshold from what I've seen. Don't know if there's any armor with both (Powered Armor maybe).
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Mrs. Patton
 
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Post » Tue May 03, 2011 8:27 am

Hey guys got a question can someone just explain that whole damage thing? I really dont get it. People dont die :P when theres that little shield at their name. And also Deathclaws on LVL 2?? (it was a young one,but also didnt die that quick :P)


What happened to reading game manuals? The questions that people keep asking are ALL explained in the manual. Lrn2read
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R.I.P
 
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Post » Tue May 03, 2011 8:07 am

Note that it seems a minimum of 20% of the weapon's damage does leak through (0.2 as an integer)

This is a mod-adjustable parameter (for PC, at least. Sorry console guys... still haven't learned, eh?)
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Rachel Tyson
 
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