[WIP] High Rock, Thread #2

Post » Wed Mar 30, 2011 6:27 am

Those pics are TOTALLY CLASSIC!!!!
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sara OMAR
 
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Post » Wed Mar 30, 2011 4:43 am

Thanks! can't wait to see what the Highrock team will make of them... I'm not that good with the CS, but if the city is divided into four or five worldspaces, performance won't be a problem either. In my demo esp the city is in one worldspace, but you notice that it's quite big (~ 13 fps).
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jessica Villacis
 
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Post » Wed Mar 30, 2011 12:53 am

I'm actually in the process of learning how to use the CS too. Maybe once I grow more confident (And competent) in what I'm doing, I could take up some village or dungeon claims. But it will be a while before I get anywhere close to that.

But yeah, I could easily see the city divided into four or five parts. Each district would be a lot more memorable than the Imperial city, which would make it easier to navigate if it was split up. The streets have a lot more character to them and in the demo video, the streets just feel more busy and lifelike than the IC, even with no NPC in site. I too look forward to see how they will re-create Daggerfall using these amazing resources.
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matt white
 
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Post » Wed Mar 30, 2011 2:44 am

This deserves a bump :P

Any new progress?
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Neil
 
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Post » Wed Mar 30, 2011 9:46 am

I almost forgot about this thread! :blush2:

I would love to hear about any progress.
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how solid
 
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Post » Tue Mar 29, 2011 8:27 pm

Bit of an update, we're hoping for some limited beta release in the coming months with all the cities on the Height Map, walled off to the player (but with pretty new walls to look at), and modeling work is still ongoing (with cool stuff like http://img811.imageshack.us/img811/5851/italiancypressscene.jpg, and http://img832.imageshack.us/img832/1166/scarecrow.jpg). For the most part we've just got our heads down plowing through the work, which given this is a province mod, is substantial.
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Rachie Stout
 
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Post » Tue Mar 29, 2011 7:36 pm

good to see progress again! cant wait for this beta, i love seeing new cities and provinces!
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LittleMiss
 
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Post » Tue Mar 29, 2011 10:22 pm

Cool
Great to hear something!
Can't wait for the beta!
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Catherine Harte
 
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Post » Wed Mar 30, 2011 4:13 am

I'm really liking how this is turning out. I think since Nehrim has been released it has given much inspiration to other mod teams wishing to release their own TC.
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NEGRO
 
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Post » Wed Mar 30, 2011 4:19 am

Then this gets released...I am going to mega-celebrate!
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Josh Sabatini
 
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Post » Tue Mar 29, 2011 10:08 pm

Sweet, sweet High Rock, I long for youuuuuuuuuuuu.....
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Stu Clarke
 
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Post » Wed Mar 30, 2011 10:08 am

Are there any news? And are you going to use http://www.gamesas.com/index.php?/topic/1141640-tamriel-worldspace-modding-project/?
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Josh Sabatini
 
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Post » Wed Mar 30, 2011 6:30 am

Are there any news? And are you going to use Tamriel Worldspace?


^Not with the project, but this is a no. The project was started long before Tamriel Worldspace was. It will be in its own worldspace.
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Michael Korkia
 
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Post » Wed Mar 30, 2011 11:40 am

Is this project still being worked on? :( it isnt dead is it? i've been waiting for a highrock mod for an age! and the work on this looks stunning! i really hope it is still going.
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Amy Siebenhaar
 
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Post » Wed Mar 30, 2011 8:28 am

I would also like to know if this is still running. I am very interested to see this mod. It looks fantastic!
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Jason King
 
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