I think you missed my point.

I'd rather the geometry be positioned such that I don't see inside something that I should not be seeing inside. Like a rock that someone couldn't be troubled to put entirely on the ground or merge with another contour. I want to add that I know there are a LOT of rocks in this game and this thing is bound to happen, but in isolated locations like that cave full of Fire Geckos, you shouldn't have a situation where you do a lap around a massive rock and whoops it's not touching the cave floor and it's so high off the floor you can see into it.
The ones I see on cliffs and hills high up where I shouldn't even be trying to climb? Totally forgivable. Central structure in an isolated, independent location? Sloppy.
I mean, someone was paid to put that rock there, and he didn't double-check his work. I immediately found it while bumbling around looking for more prospector bodies.
I've found a few others, but this is the most memorable and easiest to describe or reference.
On clothing, though, that flaps around and such? That should be more attentively textured.