Were new patch/update?

Post » Wed Mar 30, 2011 1:19 pm

Last message from Gstaff "...and will update you soon on that" 22 february, today 16 march, cmon guyz! Where new patch?
User avatar
clelia vega
 
Posts: 3433
Joined: Wed Mar 21, 2007 6:04 pm

Post » Wed Mar 30, 2011 3:38 pm

Yes. I bought the game when it was released and still no way to play it properly....
This is called scam and nothing else.

Send it back, get your money back.... it's just a waste of time to keep it.
User avatar
Stacey Mason
 
Posts: 3350
Joined: Wed Nov 08, 2006 6:18 am

Post » Wed Mar 30, 2011 3:41 pm

I pre-ordered the CE and I played quite a bit of the game after release. I mostly took my time, exploring, doing side quests, but wasn't really far into the main quest. I ran into a few bugged quests, so I loaded an older save and decided to wait for those quests to be fixed. Finally a big patch comes, with lots of fixes listed, but several of the things I passed up waiting for a patch are still bugged. To top it off, they broke Boone, so I stopped playing after that patch. I figured that was such a big screw up that they would release another patch shortly, but it looks like I was wrong. I know there's a community bug fix compilation that takes care of it and a lot of other things at the NV Nexus site, but I didn't want to take a chance that it will cause problems after an official patch is released. Besides, I had plenty of other games set aside that I'd bought during sales waiting for me.

I've knocked a few of those off my list and now I want my Fallout fix. :flame: It's been THREE months since the last patch. I'm not counting that "patch" to add support for the DLC. They manage to make time for DLC and release a patch to add support for it, but they can't take the time to fix any bugs in the original game? You're not getting another cent from me until you fix the original game.
User avatar
dav
 
Posts: 3338
Joined: Mon Jul 30, 2007 3:46 pm

Post » Wed Mar 30, 2011 2:33 am

Hi, i unistalled the game a month ago. Bethesda is such a disappointement. This is the last game i buy from them. They absolutely have no respect for their customers, it is plain to see. No answers from their support team, no communication of course apart from social networks...
This publisher is now on my black list.
Good day, back to Bioware.
User avatar
Rachel Cafferty
 
Posts: 3442
Joined: Thu Jun 22, 2006 1:48 am

Post » Wed Mar 30, 2011 6:58 am

Agreed, got the game on launch it is still unplayable. I've tried all the various fixes on all the sites, nothing works for me. Drops to 5-10 fps every 10-20 seconds. Every week i spend about 4 hours retrying things to get it to play. I have actually spent around 60 hours trying to get the game to run. It only ran right a few days after launch with that d3d9 fix. Then they patched it and I've never been able to play since. Bastards, at least I could of traded it in if I would've bought it for console.
User avatar
Rachel Tyson
 
Posts: 3434
Joined: Sat Oct 07, 2006 4:42 pm

Post » Wed Mar 30, 2011 1:20 am

26 march....where new patch? Cmon guyz, we need this!
User avatar
Rachyroo
 
Posts: 3415
Joined: Tue Jun 20, 2006 11:23 pm

Post » Tue Mar 29, 2011 11:41 pm

Same here, pre ordered the game thinking that I would have a good start, the game didn't even start, then after the first minor patch it did, tho so many bugs and shuttering that I gave up on it for a while, now its the 26th of March, you guys still can't fix the game?

Btw what are you guys doing with our money? Relaxing in the Caribbean?!

And you still blame players that do piracy...

Sorry to say this, but in my opinion, you are a joke as a game developer.
User avatar
Haley Merkley
 
Posts: 3356
Joined: Sat Jan 13, 2007 12:53 pm

Post » Wed Mar 30, 2011 7:47 am

agreed all of your posts, its my last game too from bethesda (i only bought fallout from this guys, but its enough, i dont want to know how buggy are all the other games from bethesda)
User avatar
Francesca
 
Posts: 3485
Joined: Thu Jun 22, 2006 5:26 pm

Post » Wed Mar 30, 2011 6:21 am

Sorry to say this, but in my opinion, you are a joke as a game developer.


I am a software developer, too. If we would sell a bunch of bugs like that, our customers would kill us. And go and buy a competitive product that simply does it's job.

I don't know why this happens so often in game industry, it's almost like a desease spreading from one company to another.
User avatar
Noraima Vega
 
Posts: 3467
Joined: Wed Jun 06, 2007 7:28 am

Post » Wed Mar 30, 2011 1:05 am

LOL im a dev too, not a game-dev and only a junior, but if i release a module like the NVLauncher, i will be fired instantly, i dont understand, why crytek can develop games / graphic engines and bethesda can not, but if i imagine that they (bethesda) only have to code with the engines and not code the engine itself (havok), they are very bad coders, and they cant earn much money for that [censored] ^^
User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

Post » Wed Mar 30, 2011 6:06 am

First, Bethesda/Obsidian finish your patch - QA it seriously and get it out. I hope the delays are due to more QA and fixes.

Second, at least on the PC some of the bugs have workarounds.

Third, its somewhat telling that there is an entire category on newvegasnexus.com for bugfixes.

Fourth, engine comments - a minor bethesda defense. I never played a crytek game, but most engines that people point to as superior do not support a "persistent world" where you have objects in a large world that will hang around. Granted, sometime the objects in Bethesda's gamebryo engine fall through the world, but the goal is the objects hang around. These are not trivial issues.
User avatar
luke trodden
 
Posts: 3445
Joined: Sun Jun 24, 2007 12:48 am

Post » Wed Mar 30, 2011 10:25 am

Fourth, engine comments - a minor bethesda defense. I never played a crytek game, but most engines that people point to as superior do not support a "persistent world" where you have objects in a large world that will hang around. Granted, sometime the objects in Bethesda's gamebryo engine fall through the world, but the goal is the objects hang around. These are not trivial issues.


Yes. If there are features that are too much work to implement until the next release of our software, we leave them out. And do bugfixing/testing. Like in every release cycle.
If your product has complex features, that simply don't work, then it has NO features at all.

Every software developer learns that. If a piece of program is too complex, reduce the complexity, but make it WORK.
User avatar
Alexxxxxx
 
Posts: 3417
Joined: Mon Jul 31, 2006 10:55 am

Post » Wed Mar 30, 2011 11:27 am

Yes. If there are features that are too much work to implement until the next release of our software, we leave them out. And do bugfixing/testing. Like in every release cycle.
If your product has complex features, that simply don't work, then it has NO features at all.

Every software developer learns that. If a piece of program is too complex, reduce the complexity, but make it WORK.


I think so too and it is not my problem if they code with an engine who do not support "persistent worlds" and it is unsustainable, if they use it anyway for anything who is not supported. LOL and the user have to pay for this incredible shyt, i cant believe it ^^

If it would be the first time, I would say nothing, but they dont learn anything (Fallout 3: bugs and i dont want to start with the dlc-bugs of f3 because the list is very long!, Fallout New Vegas: same bugs as f3 AND MORE)


Hey tacitus59, who are you? a dev from bethesda who find the issues-forum? yes? very nice, i have more questions, because my mail to customer-support was not answered!
User avatar
Sherry Speakman
 
Posts: 3487
Joined: Fri Oct 20, 2006 1:00 pm

Post » Wed Mar 30, 2011 2:55 pm

Hey tacitus59, who are you? a dev from bethesda who find the issues-forum? yes? very nice, i have more questions, because my mail to customer-support was not answered!

Gee - I put up a list of 2 complaints, 1 neutral and a minor defense - and I work for Bethesda? I don't think so.

[edit - and my minor defense even included a smart-a comment about objects falling out of the world]
User avatar
JESSE
 
Posts: 3404
Joined: Mon Jul 16, 2007 4:55 am

Post » Wed Mar 30, 2011 1:34 am

im only joking because,

customer support of bethesda did not answer my mail, and i dont wrote any other mails (so i dont spam support or something), only 1,

if this is too much for the support ^^ lol it is a bad support!


So i dont want to make you angry :( Sorry for that tacitus59
User avatar
Solène We
 
Posts: 3470
Joined: Tue Mar 27, 2007 7:04 am

Post » Wed Mar 30, 2011 10:26 am

So i dont want to make you angry :( Sorry for that tacitus59

All is forgiven -

Back on the subject, we can hope that a super-duper patch is released with the next DLC which is due real soon now.
User avatar
Schel[Anne]FTL
 
Posts: 3384
Joined: Thu Nov 16, 2006 6:53 pm

Post » Wed Mar 30, 2011 5:37 am

"Real soon" sounds like irony :sadvaultboy:
User avatar
stacy hamilton
 
Posts: 3354
Joined: Fri Aug 25, 2006 10:03 am

Post » Wed Mar 30, 2011 9:28 am

All is forgiven -

Back on the subject, we can hope that a super-duper patch is released with the next DLC which is due real soon now.


They'll probably just release the DLC and ignore patching the game which has been out for so long now without being playable. Lame...
User avatar
Calum Campbell
 
Posts: 3574
Joined: Tue Jul 10, 2007 7:55 am

Post » Wed Mar 30, 2011 2:46 am

They'll probably just release the DLC and ignore patching the game which has been out for so long now without being playable. Lame...

That's exactly what Bethesda did with Fallout 3, so I'm not sure why people are surprised. Personally I'm sitting out New Vegas, at least until all of the DLC is out and it's cheap.
User avatar
x a million...
 
Posts: 3464
Joined: Tue Jun 13, 2006 2:59 pm

Post » Wed Mar 30, 2011 7:52 am

I dunno, they (Bethesda) used to push out a patch before most of the DLCs, but unfortunately they never included any real changelog with them.

All they used to say was that the patches included new achievements, while they clearly did more (remember the 1.5 dilemma?)

Anyway, FONV is done by Obsidian, so who knows when the patch is due.
I don't think they scrapped it after first anouncing it here.
User avatar
Blackdrak
 
Posts: 3451
Joined: Thu May 17, 2007 11:40 pm

Post » Wed Mar 30, 2011 5:30 am

I dunno, they (Bethesda) used to push out a patch before most of the DLCs, but unfortunately they never included any real changelog with them.

All they used to say was that the patches included new achievements, while they clearly did more (remember the 1.5 dilemma?)

Agrred=( Yep like new achiev. + optimization 4 new DLC=(
User avatar
Inol Wakhid
 
Posts: 3403
Joined: Wed Jun 27, 2007 5:47 am

Post » Wed Mar 30, 2011 1:26 am

So where is the patch? Oh sorry I forgot, Im from Russia so after u all guyz have it patch, WE (who from Russia) received after 1 or 2 weekz later :sadvaultboy:
User avatar
Alberto Aguilera
 
Posts: 3472
Joined: Wed Aug 29, 2007 12:42 am


Return to Fallout: New Vegas