It's all very simple, but there is one thing I am worried about it's DT . My questionis:" Is the modifier applied BEFORE or AFTER the DT calculation"? this is actually a very import difference, let me give you an example:
Normal difficulty Player armor 30, mutant attack 40 . the player simply take 40-30=10 point of damage, simple.
But what about hardcoe mode? Is the calculation (40-30)*1.5= 15 point of damage as it should
or is the formula (40*1.5)-30= 30 point of damage taken for the same attack. I know what you're going to say, they wouldn't do it because it would ruin the balance of armor and fast/slow weapon and it's true the balance would go to hell , but anyone can take a 2 minute look at see the giant balance oversigh in soem area of the game, like the handcrafted 45-70 gouv ammo. I am kinda worried about that, I can't find anything in the geck about how Dt is handled.
the very same question could be asked about head who are suposed to deal twice the damag, but that's a different topic.
