So the Boomers are armed to the teeth with all kinds of heavy ordinance. You'd think this'd make 'em a tough nut to crack, right? Wrong. For some reason, despite running round with Grenade Launchers and the like, most of them choose to try and fight with police batons. My kill-'em-all character had no difficulty using their own weapons against them, and thanks to the Scrounger perk is now walking round with more than a hundred each of missiles and 40mm grenades. (The loot in this place is fab, and for an explosives-based character I honestly think it's worth alienating them to get your hands on all that ammo for free.)
The only difficult bit was when I stepped into the Mess Hall; for some reason they were happy to fling around explosives indoors, despite not wanting to when they had the whole of the airfield to play on. Still, gecko steak + brahmin steak + nuka-cola + sunset sapsarilla + a whole bunch of doctor's bags meant they only succeeded in blowing each other up, and not me.
Still, I was expecting it to be much harder than it was. I hope the Great Khans put up more of a fight. Maybe I should try my own one-man assault on Hoover Dam, now that I've got all these new toys to play with...