Why do you die from lack of sleep?

Post » Sun Mar 06, 2011 8:50 am

In terms of "symptoms", I continuously thought I'd see things moving out of the corners of my eyes


I get that with just skipping one nights sleep. The walls are watching me... :cold:

I've too heard that lack of sleep can be fatal, but as had been said, dozing of in the middle of the wasteland may be just as fatal. May. If you fall asleep on a higway, you're perfectly safe :D
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Marion Geneste
 
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Post » Sun Mar 06, 2011 4:51 pm

I've been awake for like 64 hours straight before. I didn't feel tired at all though. Also i didn't die or go crazy


It depends from person to person but also on what you are doing at the time. If you're playing WOW for 60 hours straight you won't feel as well if you'd have sit around in that 60 hours.
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Eibe Novy
 
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Post » Sun Mar 06, 2011 4:15 pm

if i were a wastelander, and saw someone passed out, anywhere, i'd make sure they unresponsive before robbing them of all their belongings. i don't think i could straight out murder them.... but yeah. there definitely needed to be more interesting penalties for hardcoe mode.

as it stands, even with something like 12.5x on all rates, it is barely more than an annoyance, and the penalties or lack thereof truly trivialize the hardcoe mode.

on topic, everyone can handle different periods of being awake. that rule about the CIA is not entirely applicable, because if they had a victim they needed to remain awake for 264 hours, they would be using a very, very large amount of drugs to keep them aware. If you were strapped to a chair for more than 20 hours, I imagine you'd be ready to pass out, let alone 200+ hours...
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Deon Knight
 
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Post » Sun Mar 06, 2011 10:40 am

It depends from person to person but also on what you are doing at the time. If you're playing WOW for 60 hours straight you won't feel as well if you'd have sit around in that 60 hours.

I don't play WoW. I went to two separate parties. I played expert drums on rock band 3 for like 4 hours straight.
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Eddie Howe
 
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Post » Sun Mar 06, 2011 12:05 pm

Yes I know we can say if we get to a 1000 we can pretend we passed out and that would equal death because someone found you and killed you. I wonder if they have the sand man perk :P.

Since when you get your head blown off, you get blurry every so often, I thought they could do that as well. But instead of blurry, the screen would go a bit dark, just as if you were blinking slowly.

Maybe for food, for the console players at least or if people on the PC play with a controller, let the controller rumble when you are hungry. As for drinking water, actaully have you stop and taking a sip, so there are actaul detriments for playing hard core.Really all hard core does is minor annoyances. I am a bit let down with hard core mode. I think it's a great improvement, but it just doesn't seem as "hardcoe" as the name would suggest.
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Laura Richards
 
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Post » Sun Mar 06, 2011 7:28 am

Because you can actually die from it, your body does not repair itself enough, your brain gets no rest in rem sleep.... Ever been up for a week or so straight? About 3-4 days is when you start seeing things, and just past the week if you can sleep you pass out for a matter of days... Know this form my days in the military, as well as my college years where I got my bachelors in 2 years instead of 4-5 was in school 6-7 days a week, 10-18hrs a day.... seen one guy I went to college sleep for almost a week before he woke up...
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John N
 
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Post » Sun Mar 06, 2011 8:49 am

sleep is essential for you brain to operate and you can die from lack of it. my first game i think i only slept 6 hours ingame. whenever i got tired i would just pop an atomic cocktail and im wide awake again.
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Kyra
 
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Post » Sun Mar 06, 2011 3:06 am

If you don't sleep you cannot dream, when you dream your brain enters a state known as REM sleep, or Rapid Eye Movement, at this time your brain rests and this is what keeps you sane, because your brain needs to rest if you brain doesn't get any REM sleep for long enough you will go mad, madness has a habit of lacking self preservation which includes not recognising the need to eat or drink, doing dangerous things without concern for your own safety, hallucinating, paranoia etc.

However....there is also a point where you will just pass out through exhaustion so staying away is pretty difficult to do unaided.

Personaly I think it would be awesome if slowly you started seeing things that were not there, for example you would see a deathclaw as a friendly npc or you would lose track of your health meter because it goes invisible, your companion would turn into a giant cartoon vault boy. Or your actual faction rep would appear to change so that if Cesars legion hated you they would show up friendly and if NCR likes you they show up as hostile totally screwing with your perception of what is right and wrong. It would never happen because too many people would complain about it but it would be a way of getting your crazy on.


I'd only support this if they also included a drug that made all the NPCs you see into giant cartoon vault boys. FO:NV, would then become the best game there's ever been.

Otherwise, I agree completely. It's why I don't use hardcoe.
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Antony Holdsworth
 
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Post » Sun Mar 06, 2011 2:18 am

I think the deprivation system serves its purpose. It does not become the focus of the adventure and gives you something to think about during the periods of traveling. I would like to hear my tummy rumble when hungry, vision blur when thristy, and see cazadores out of the corner of my eyes when sleepy (those zippy bastards could jump at you and scare you witless). I know that when I am dehydrated I move slower and my vision blurs, when I am hungry I am weaker and my tummy rumbles, and when I am sleepy I see bugs out of the corners of my eyes and my eyes will shut for a few seconds to a minute without me realizing it.
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Eire Charlotta
 
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Post » Sun Mar 06, 2011 10:04 am

I caught a beluga whale once on 15 lb test fishing line.
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Darlene Delk
 
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Post » Sun Mar 06, 2011 5:02 am

If people in combat ops don't sleep, and aren't on chemical stimulants, they make mistakes...simple little things like not applying the safety on their rifle, or not doing up their body armour, because they are just too tired. These kind of mistakes get people dead.

Lack of sleep does not just impact on physical performance, it impacts on judgement....how do you reflect that? Put a character on autopilot and force them to walkthrough a herd of deathclaws? We'd end up with some pretty upset posters in that case.

Perhaps dropping luck by 5 or 6 points could do it, though.
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K J S
 
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Post » Sun Mar 06, 2011 7:31 am

I am a bit let down with hard core mode. I think it's a great improvement, but it just doesn't seem as "hardcoe" as the name would suggest.
I consider "hardcoe mode" as "Normal mode"... There is nothing hardcoe about it, but conversely (and IMO)... playing without it is using "training-wheel mode".
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Ludivine Poussineau
 
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Post » Sun Mar 06, 2011 12:51 pm

I consider "hardcoe mode" as "Normal mode"... There is nothing hardcoe about it, but conversely (and IMO)... playing without it is using "training-wheel mode".


This.
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Scott
 
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Post » Sun Mar 06, 2011 7:59 am

Also I study medicine and once I worked for 54 hours non-stop, and it was 57 hours till I got to sleep... I did not have delusions or any pain but became euphoric, laughing at any word I hear. But I don't recommend it to anyone.


This probably more correct. After about 36 hours of no sleep I generally just behave like I'm extremely drunk. Poor balance, inability to take things seriously, etc. Some other wonderful side effects would include my eyes starting to hurt, I hallucinate, I experience tunnel vision, and for some reason my stomach goes haywire.
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Eve Booker
 
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Post » Sun Mar 06, 2011 4:54 am

This probably more correct. After about 36 hours of no sleep I generally just behave like I'm extremely drunk. Poor balance, inability to take things seriously, etc. Some other wonderful side effects would include my eyes starting to hurt, I hallucinate, I experience tunnel vision, and for some reason my stomach goes haywire.



Well in Canada some crack pot politician found a bunch of doctors to say that anything over 17 hours awake starts to induce the same effects as a.03 blood alcohol content that only increases with each passing hour, with 24 hours being a limit to where you can be charged with impaired driving....

Conversely the RCR (Royal Canadian Regiment) trains its snipers and spotters for long periods of both inactivity and wakefulness, as its quite important to neither move or make sounds while waiting for an enemy target to appear these well trained men (i am sure that women are quite able to as well, as i don't know any i will not speculate but you try being in hard labour for days on end without sleep) can last literally days with very limited food and water, soiling themselves and neither moving or sleeping (oh and before someone says they use performance enhancing chemicals, snipers since the beginning have not had them to rely on).


on another hand these RCR guys are weird people...
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Tanya Parra
 
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Post » Sun Mar 06, 2011 7:15 am

If you don't sleep you cannot dream, when you dream your brain enters a state known as REM sleep, or Rapid Eye Movement, at this time your brain rests and this is what keeps you sane, because your brain needs to rest if you brain doesn't get any REM sleep for long enough you will go mad, madness has a habit of lacking self preservation which includes not recognising the need to eat or drink, doing dangerous things without concern for your own safety, hallucinating, paranoia etc.

However....there is also a point where you will just pass out through exhaustion so staying away is pretty difficult to do unaided.

Personaly I think it would be awesome if slowly you started seeing things that were not there, for example you would see a deathclaw as a friendly npc or you would lose track of your health meter because it goes invisible, your companion would turn into a giant cartoon vault boy. Or your actual faction rep would appear to change so that if Cesars legion hated you they would show up friendly and if NCR likes you they show up as hostile totally screwing with your perception of what is right and wrong. It would never happen because too many people would complain about it but it would be a way of getting your crazy on.


I would love this, but make it so you have to have wild wastelander trait so it can be avoided. This would be hilarious. you walk up to a "Friendly" Deathclaw and try to talk to it. It starts saying, "O, hey... You look yummy! O, mommy wants me.... will play some other time" Then it would disapear. Or like people you meet in the game, like benny.

That would be hilarious! Your looking for Benny then you see him and pull out you knife. You run at him and swing, then he vanishes. That would make hardcoe so fun, o and somtimes your screen will dim, the more tired you are the more it dims, and the worst your perception is. Those with a high perception won't get tired often, those with a low perception would need sleep alot.
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Ron
 
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Post » Sun Mar 06, 2011 10:22 am

Yea hardcoe basically just gave a you a few minor annoyances to watch,the only thing that made it more difficult was that you could not heal limbs with stimpaks.


Doctor's Bags get common enough later in the game, the thing that makes it hard for me is watching ammo weight.
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Averielle Garcia
 
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Post » Sun Mar 06, 2011 5:52 pm

I would love this, but make it so you have to have wild wastelander trait so it can be avoided. This would be hilarious. you walk up to a "Friendly" Deathclaw and try to talk to it. It starts saying, "O, hey... You look yummy! O, mommy wants me.... will play some other time" Then it would disapear. Or like people you meet in the game, like benny.

That would be hilarious! Your looking for Benny then you see him and pull out you knife. You run at him and swing, then he vanishes. That would make hardcoe so fun, o and somtimes your screen will dim, the more tired you are the more it dims, and the worst your perception is. Those with a high perception won't get tired often, those with a low perception would need sleep alot.


Could probably do something for hallucinations and stuff using the same image space modifiers and whatnot that they used in FO 3 Point Lookout (where the map appears upside down, giant bobbleheads, etc.)
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+++CAZZY
 
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Post » Sun Mar 06, 2011 8:24 am

A Nightkin waits for you to pass out when you collapse from epic insomnia and crushes your head with a Rebar Club... :P That's why I keep popping the occasional Atomic Cocktail or whatever health food that lowers SLP.
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!beef
 
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Post » Sun Mar 06, 2011 2:18 am

Fisto waits for you to pass out when you collapse from epic insomnia and make sure you can't feel your legs.....
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Kim Kay
 
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