The bottom line is, compromises are made that sacrifice realism for the sake of playability. How much fun would it be if everything was already scavenged ten generations ago, and there was nothing at all to find by wandering through ruins?
you are perfectly right with what you are saying. too much realism ruins a game. but still, the things i mentioned in the "spoiler" section of my first post focus on things i find unrealistic and could have been designed in a more convincing way without making the game a drag.
many people have been posting here stating that 200 years might change a lot. but imagine a world where only 2 or 3 out of 10 people are still alive. and imagine a world where your first concern is to survive and build yourself a save haven. no police, no medical service, only you and a couple of other eople. i think all the villages and stuff in FO:NV is perfectly fine. but still the wasteland feels kinda like it has been swept clean already. despite coyotes, radscorpions and so on which make the desert still a dangerous environment.
how come there are still car wrecks and other salvageables around the towns and out in the desert there is hardly ever a car. how come there is a huge traffic jam up the road to the mojave outpost that hasen't been scavenged (+ it blocks the important caravan road) while the roads in the desert are almost completely empty?
or the airplanes i talked about, lets say there were only like 10 planes grounded when the bombs fell. one plane weights about 35 metric tons. who could have moved 350 tons of airplane? in a world where people would rather scavenge things they could carry. and where to? a single engine weights about 1.5-1.7 tons. who or what could lift that and what for? what do you need a 3000ps engine for in a wasteland? oO
i totally agree with the people saying that humanity has moved on and started to rebuild. but the way the game pictures this rebuilding process is rather questionable in my opinion.
in my opinion it would have been perfectly fine to have some areas which already have been swept clean or scavenged. around towns and settlements for instance. but out in the deserts, at remote places, there should be a lot more stuff and locations to explore (and by explore i do not mean an airfield with no building to enter next to a radioactive ghost town - u know which place i'm talking about^^ )
anyways,thanks for all the imput and keep on posting. i like where this tread is going =)