» Sun Mar 06, 2011 1:52 pm
I don't like reloading saves, but I do pretty often in weird/buggy situations, and I sometimes do it for story purposes. For instance...
For buggy purposes: I walked into a cave full of nonhuman bad guys and started firing my missile launcher with high explosive rounds. Suddenly I got messages saying that the NCR hates my guts. I reloaded from my last save (from outside the cave) and waited a moment ... and suddenly, two NCR troopers from a location I ran past minutes before rush up to me to tell me to stay away from their control room. Guys ... I had no intention of going into your control room. I was just passing by. Don't follow strangers with missile launchers into caves just to chew them out.
For story purposes: Last night, early in my second playthrough, I walked up to a group of Legion and killed them all. I was amazed that I survived. I was also kind of dismayed with what my character just did. That's something I wanted to be able to do with my first character, who was poorly built -- it's something he wanted to do but couldn't. This new character is more nonconfrontational. It just felt wrong. I reloaded and let the Legion guys live.
And yes, I always reload after companion death because companion deaths are terribly anticlimactic. Contrast with Far Cry 2, where "buddy" deaths are pretty dramatic, so I tended to play through them and keep going, guilt and all.