Gameplay balance aside, should power armor be more amazing?

Post » Sun Mar 06, 2011 6:35 pm

oh, now I get ya. Well all that stuff would be handled by the suit. Didn't it say in the description that the PA suits had internal gyros and shock absorbers and the like in the legs? *The suit has an auto-gyro system to keep it upright*

Ok, maybe running wasn't the best example. :D The point I was trying to make is when it comes to things like reflexes fractions of a second count quite a bit. When firing a gun, for example, split-second adjustments could mean the difference between a hit and a miss pretty easily. Even a tiny delay could make all the difference. A second is a pretty long time when the crap hits the fan. :P
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Steeeph
 
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Post » Sun Mar 06, 2011 5:06 pm

No, no! What i was saying is let the enemy shoot the things that can take the punishment, so they don't shoot at those who can't.


LOL....wish someone had told that to the guy that put a round in me then...

The 'enemy' chooses what it engages, all you can do is try and mitigate against that...

I know what you were suggesting though...
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JR Cash
 
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