Patch Requests

Post » Tue May 10, 2011 12:02 pm

I haven't seen a thread for this. If there is a thread, I must be blind... and sorry for the inconvenience.
This thread is not a DLC thread, I am not asking for new weapons, I am asking for changes to the game that Obsidian could likely read and add.

What fixes should be added in my opinion:

A simple Night Vision to be added onto the helmet, while wearing something that could provide night vision, instead of activating the pip-boy light when holding down designated button, night vision will instead be turned on.

For the map on your pip boy, you could mark locations on your map that would not be shown on your HUD display. They would be there on your map, but not in your HUD to display a place you want to remember and need to go to, you can place multiple ones.


Hmm, all I can think of so far. Add on what changes should be made for the game in future patches...
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Glu Glu
 
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Joined: Sun Apr 01, 2007 5:39 am

Post » Tue May 10, 2011 9:14 pm

fix the character animations <3
my character looks stupid when running.
and when running while holding a rifle.
*puke*
:D
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aisha jamil
 
Posts: 3436
Joined: Sun Jul 02, 2006 11:54 am

Post » Tue May 10, 2011 9:56 pm

my request is simple. make this game actually work reliably. i'll be happy with the elimination of the unrelenting CTDs. I'll use my imagination for theh rest. it probably could use the work anyway.
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Mariana
 
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Joined: Mon Jun 12, 2006 9:39 pm

Post » Tue May 10, 2011 7:53 pm

Fix as many bugs as possible and get rid of some of the exp exploits, I'll be happy with the former if possible.
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Siobhan Wallis-McRobert
 
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Post » Tue May 10, 2011 12:27 pm

My biggest peeve right now is the Old Cowboy Hat thing... if you've killed Caleb (at least on x360) you suddenly crash and corrupt the autosave when entering the first strip segment, unless you are wearing an old cowboy hat.

ALSO, you can't complete the Hound quest if you've failed G.I. Blues (which often happens for King's Gambit), so you can't save/recruit rex.
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Sheeva
 
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Post » Tue May 10, 2011 10:02 pm

right rear corner of hotel full of scorpions gang with roller inside,
glitch inside/under the building while killing somone in cqc as they approached from
the rear of the building,might have been the cinematic view caused that one,
while under the building i was able to walk to the front doors and open them
from the inside wich made me enter the building..fixed the problem..sorta

thorn, red lucy stalls because fight in thorn will not begin,

Rex's health goes up to 228 after stimpacks when 198 is max.

Ed-e refusing to attack,untill you cycle between mellee and long range making
an explosion sound during conversations with him

duplicate cards from street vendors being purchased freezes xbox.

wearing powder gangers gaurd armour caused gun to aim cockeyed and shoots sideways
remedied by unequiping and doing heavy unarmed attack

boon's quest one for my baby glitches if you take the bill of sale before talking to nobark

leaving dino whatever in novac and the whole screen went fuzzy like an old uhf/vhf
television with really bad reception,did blind mans dashboard and the disc
would not stop spinning,had to do manual shutdown,--
saves definately corrupted,was loadable but had the fuzzy screen
luckily had a previous save from a few minutes before.
.

Alot of the new weapons still dont reload properly,mostly noticed with the
leaver action shotgun,reloading leaves you unable to shoot or search bodies
for a good ten to fifteen seconds regardless of the guns condition

after unlocking the roundhouse kick using conversation skills,attempted to speak to
ranger andy a second time as he was sitting down caused a full lockup.

when the ai follower is using a different weapon and running out of ammo halfway through
a reload it gets stuck in a reload loop constantly loading the weapon untill you
force it to change to a secondary and back again seems to be the only fix.talking to them
can fix this also..i think

unable to successfully complete the bomb on monorail mission,train takes off before
you can board,failed the first time even tho i had enough skill to bypass bomb
every succussive reload after that the monorail would depart before i could get on except
one time when i was already on it,it still tookoff and exploded

just unlocked THE MACHINE screen went all redish brown with lines through it,corrupted the savegame
also other issues with the mission for unlocking THE MACHINE.could findout where the final part takes place
without contreas being ready,can also return to him after killing THE RANGER and you reply,i got the ranger to join
you

screen turns blue at random during the day without using cateye or having the friend of the night perk or whatever the low light vision perk is...

have like 8 gatling laser backpacks on at the moment,occured when i put the carbon fiber frame on in my house at novac.quick travel to 188 and was leaving
a trail of backpacks floating in the air behind me,quick travel to nellis and fired off a round in the biodiesel factory and when i stood up the backpacks had multiplied again.

all xbox glitches but some are pre patch but most arent..
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jessica Villacis
 
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Post » Tue May 10, 2011 12:43 pm

also you can force followers to carry an unlimited amount of weight but that i dont want changed anytime soon heh
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Chase McAbee
 
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Post » Tue May 10, 2011 11:33 pm

Get rid of the invisible walls. It's so annoying trying to get somewhere and having to take the exceptionally long way around because I can't continue to walk forward.

And as mentioned before, the running animations are pretty brutal.

Hats also don't fit sometimes, especially with the 'buzz saw' hair.
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{Richies Mommy}
 
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Post » Tue May 10, 2011 6:35 pm

For a patch?

Make Perception affect spread with every ranged weapon.
Maybe make Endurance affect running speed as well.

Oh and remove some of the invisible walls, not all of them. Some of them are there for a reason like the one's at the quarry but remove most of them.

Laser weapons should on critical's set the enemy on fire for a short time. (Might make them worth a damn. >_>)
Gauss Rifle should still have knockdown effect on critical hits.

Change Pyromaniac to 60 Energy Weapons or have the perk be 60 Explosives OR 60 Energy Weapons.

Oh and make it so that if I don't meet the soft requirement or the strength requirement that the weapon wobble back and forth making it so I can barely hit anything with it.

(Here's the thing, I know that with a patch comes a lot of bug and glitch fixing which I'm also very happy about, but patches can also include other stuff which is why I want these things to be tweaked/added/fixed.)
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Catherine Harte
 
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Post » Tue May 10, 2011 8:14 pm

Reloading bug.
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Franko AlVarado
 
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Post » Wed May 11, 2011 1:54 am

  • Patch the reloading bench scroll bar bug that locks up the right column display when you read recipes that have more than four unique ingredients.
    As it stands... Any user made recipe with more than 4 separate components, gets a scroll bar. It works, and allows you to scroll the list, but touching the scroll bar at all, stops the menu from updating the display of components... So any new recipes you look at will not have it's components shown. You must exit and re-enter the reloading bench to get around this.

    To test this and see the effect in action, just add an additional component to a recipe (making the list equal to 5 or more components), then view the recipe in the reloading bench. To trigger the bug, use the scrollbar on the component list; Bug begins. To see the effect, simply browse a few more recipes with the mouse, and notice that the component list (on the right) no longer updates to the new ingredients of the current recipe.

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Luna Lovegood
 
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Post » Wed May 11, 2011 12:37 am

-Several weapon mods that lowers weight currently does nothing. Drop your Carbon Fiber moded sniper rifle to see first hand. Cowboy Repeater's Maple Stock is the same deal, but at least it looks nice.

-All weapon mods that adds CND to the gun are bugged. Weapon repair kits will lower CND till it's at 66%.

-Followers sent to the lucky 38 can empty both fridges in record time. Kinda makes that whole feature pointless. Veronica eating my entire stock of caravan lunches (20x) in about an hour real time is how I discovered this.

-VATS aiming with many leaver action guns and revolvers is very suspect. They tend to shoot way, way high.
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luis dejesus
 
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Post » Tue May 10, 2011 1:48 pm

Also -- add the perks for every level up. Not just every other level up. I like the perks but you can never get to use them all except on the pc where you can add them all thru keyboard menu.
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Nathan Maughan
 
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Post » Tue May 10, 2011 3:50 pm

Since I'm currently using it as a glorified solitaire game while waiting for the patch, I have two Caravan requests.

Fix the opponent AI so they work against your deck.

Add a delay after the game ends when they win so you have a chance to see how/why they won. Sometimes they lay a card and I don't even get a chance to see what they did (and what I missed foreseeing and preventing) before the game rolls back to the money screen.
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A Dardzz
 
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Post » Tue May 10, 2011 11:28 am

ED-E suddenly vanishing.
When I went into The Tops with Boone, we were disarmed, which i understand. But when we left, I had his Scoped Hunting Rifle, which uses NPC ammo.
Please ignore AtroGazer, I like my game balance just fine, I'd actually prefer to get a perk every 3 levels.
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Flutterby
 
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Post » Tue May 10, 2011 11:05 pm

I'd actually prefer to get a perk every 3 levels.

Please ignore Mako Vlazkov, I like my game balance just fine. :wink_smile:
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Bloomer
 
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Post » Tue May 10, 2011 2:44 pm

At least remove the two levels of that +10% EXP perk, 20%-30% EXP boost is ridiculous
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DeeD
 
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Post » Wed May 11, 2011 1:30 am

Eh. Leave them in.

I can't actually see ever taking a perk that gives me more experience. I want less, not more. Those perks are just filler to me.
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Ellie English
 
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Post » Tue May 10, 2011 7:26 pm

"Entertainment via hokers" (:
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stevie trent
 
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Post » Tue May 10, 2011 6:56 pm

repair the never disapearing goo and ashe pile glitch/i wanna use energy weapons L O L
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Isabell Hoffmann
 
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Post » Tue May 10, 2011 9:24 pm

repair the never disapearing goo and ashe pile glitch/i wanna use energy weapons L O L


You have to wait for the patch anyways. Unless you want no ammo, few guns, and garbage damage (:
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Alba Casas
 
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