Should i get new vegas?

Post » Tue May 10, 2011 9:07 pm

I still had a lot of fun free roaming, I actually am pretty overwhelmed right now with the amount of quests I have and the places I have to see.


My first playthrough was 165 hours (hardcoe + Very Hard + Harder hardcoe Rates mod + Expensive Wasteland mod + No Fast Travel), much longer than my first playthrough of FO3. After leaving Doc Mitchell's house I just wandered off into the desert and began exploring the wasteland and meeting people, finding new locations. Some people have complained that there are tough enemies like deathclaws and cazadores in certain areas that you can encounter when you are a low level character. I loved it! This made it much more immersive and realistic. In a real Post-Apocalyptic world, there will be some very tough enemies out there that you have to find a way to tiptoe around or escape from. Also it made revenge that much sweeter when I was finally able to kill deathclaws and cazadores.

In my opinion this game is closer to Oblivion in terms of the number of locations, the depth of story and the massive number of characters in the game. FO3 was one of my favorite games, but FNV dwarfs it in terms of the amount of content - hundreds of hours of story content, even before the first DLC is released.
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Sami Blackburn
 
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Post » Wed May 11, 2011 12:04 am

I can tell him/her exactly what it is, thank you very much. :stare:

It's a space monkey simulation in Candyland, of course. Duh! :P


See, this is what I was talking about. To me it an interactive beancollector and coffeegrinder sim. How can anyone make value judgements based on so differing views?

:P
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Len swann
 
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Post » Tue May 10, 2011 6:32 pm

My first playthrough was 165 hours, much longer than FO3.

In my opinion this game is closer to Oblivion in terms of the number of locations, the depth of story and the massive number of characters in the game.

The number of locations means nothing if there is nothing to see, however. If you found a location in Oblivion, you could expect a dungeon dive at least 60% of the time. As for the story, Oblivion's really wasn't branching or as in-depth as New Vegas' story. I'd say Oblivion's story was as in-depth as Fallout 3's, which is to say not very much. I can't make a comparison between characters, though. That's just what I observed, but I'd say New Vegas is a very different game from Oblivion.
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Amie Mccubbing
 
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Post » Wed May 11, 2011 2:53 am

A Dino-Riders RTS?
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Lucy
 
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Post » Tue May 10, 2011 1:12 pm

I loved Fallout 3 and I like New Vegas a lot as well, Fallout 3's free roam is a lot more open, and has a lot
more room, but New Vegas has one third of the map empty (you can't even go there) and the roaming is more like individual paths with set locations, the gameplay is more in depth and the story is some what better, but
the exploration aspect is somewhat "glum".

I'd still get it though, it's not something to miss out on.

:nuke:
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Nick Tyler
 
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Post » Tue May 10, 2011 4:33 pm

The number of locations means nothing if there is nothing to see, however. If you found a location in Oblivion, you could expect a dungeon dive at least 60% of the time. As for the story, Oblivion's really wasn't branching or as in-depth as New Vegas' story. I'd say Oblivion's story was as in-depth as Fallout 3's, which is to say not very much. I can't make a comparison between characters, though. That's just what I observed, but I'd say New Vegas is a very different game from Oblivion.


There is so much detail in every location in this game. IMO the art direction and little bits of story you encounter when exploring are more detailed than FO3.

For example, did you try reading all of the computers you find? There are literally hundreds of emails people wrote back and forth to each other, pre-apocalypse office romances and office politics.

In FO3 there were some interesting quests and things you encounter from reading computer terminals, but in FNV, almost every computer terminal has some kind of story going on.
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Elea Rossi
 
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Post » Tue May 10, 2011 5:39 pm

My possible new vegas purchase
Platform: Xbox
Arrival: Christmas
did i like fallout 3: Meh

Anyways Im wondering if i should get the criticaly aclaimed fallout: New Vegas. You see i didnt really like fallout 3, now dont get me wrong the game is a graphical masterpiece and not to mention the in-depth story line. it just wasnt my cup of tea. But ive been looking into new vegas, and it looks pretty good. I know its just like a giant expansion, but the gameplay and story looks more fitting to me. But point is, how did you guys like it????
First... Why didn't you ~or rather, What didn't you like about Fallout 3? There are really great differences between the two games, but quite a lot of similarities too.
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Fanny Rouyé
 
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Post » Tue May 10, 2011 10:13 pm

Get the PC version. It is superior in every way. But of course, that's just my opinion.

Anyways, yes I recommend it. But it lacks the atmosphere and immersiveness that Fallout 3 had. The world is lacking but everything else has improved and it has became a great RPG experience.
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Gill Mackin
 
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Post » Tue May 10, 2011 11:01 am

There is so much detail in every location in this game. Much more detailed than FO3.

For example, did you try reading all of the computers you find? There are literally hundreds of emails people wrote back and forth to each other, pre-apocalypse office romances and office politics.

In FO3 there were some interesting quests and things you encounter from reading computer terminals, but in FNV, almost every computer terminal has some kind of story going on.

I haven't found much going on with computer terminals, and if in comparison to Oblivion, New Vegas just didn't have many dungeons at all. Fallout 3, on the other hand, had plenty of such dungeons, and I've found plenty of interesting things going on in the D.C. ruins. The entire Mall is a hot spot, for example, and the vaults are just there, waiting to be dived into without quests revolving around them.

Fallout 3 had enemies, dungeons with explorable interiors (you just stumble upon the vaults, Old Olney Sewers, Capitol Building, ruined towns, various sections of the D.C. ruins, etc.), loot (bobbleheads, skill books that actually have a permanent effect, unique guns, decent amounts of non-special loot, etc.), hidden settlements (you just stumble upon Oasis, Andale, the Temple of the Union, Canterbury Commons, etc.), hidden quests (quests related to the mentioned place, Agatha's quest, Grayditch quest, etc.), random encounters, backstories, and Enclave outposts, including related experiments and computer terminals.

In Oblivion's case, you had backstories (Sideways Cave, Black Rock Caverns, Vilverin, Fingerbowl Cave, Lost Boy Caverns, etc.), Daedric shrines, heaven/doom/runestones, enemies, wayshrines, plenty of readable, and portable, books, Necromancer altars, a complete lack of invisible walls within the game area. dungeons, settlements you just stumble upon and their related quests (Aleswell, Weye, Cropsford, Harm's Folly, potentially Hackdirt, etc.) Ayleid statues, Shadowbanish wine, the black horse courier, sigil stones, Nirnroot, joinable side factions, general loot hidden quests (the horror of Dive Rock, illegal shipments, the Collector, a Brush with Death, etc.), and hidden oddities (suicidal troll, Nath Dyer, Cadlew Chapel, Fort Coldcorn riddle, Rosethorn Hall riddle, letter from Branwen, that house across the street from Rosethorn Hall, etc.).

New Vegas just lacked many of those types of things.
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Jaylene Brower
 
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Post » Tue May 10, 2011 11:05 pm

snip

It's a space monkey simulation in Candyland, of course. Duh! :P



No :nope: it's a Futuristic deep space civilization building RTS

:D
:fallout:


bigcrazewolf
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Jordyn Youngman
 
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Post » Tue May 10, 2011 10:29 pm

Before you even consider buying the game you should take a good read the issues section of the forum.
Because it does not look like the patch will beat the DLC to xbox live.
If you remember "The Pitt" bugged out release, where you had to start a new character because all of the steel ingots dropped off the map.
The game so far is a lot like that.
http://www.gamesas.com/index.php?/forum/113-fallout-new-vegas-xbox-360-issues/
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Bryanna Vacchiano
 
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Post » Tue May 10, 2011 2:57 pm

The Xboxers get DLC... Luckily PC has mods.
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Floor Punch
 
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Post » Tue May 10, 2011 2:33 pm

some say good some say bad, MOMMA MIA
And what else would you expect if you ask people to make up your mind for you? Rent it then if you're still conflicted. The console version is a waste. The PC version after modding is good but not great. If you didn't like Fallout 3 then you won't like this game, given the two are practically identical in every way, right down to the useless combat AI which pretty much kills the game on some levels.
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Alexandra Ryan
 
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Post » Wed May 11, 2011 3:01 am

Not yet wait for the patch to come out to fix all the bugs/glitches.
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Glu Glu
 
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Post » Tue May 10, 2011 4:23 pm

I would not buy it for Xbox. Wait until you have a PC that can run the game well.

There are simply too many mods available and more being created every day. Also, if you get stuck in the terrain or something, it's very easy to get out using the console commands for PC.

I dont know how well i can run it, but i can run black ops on highest settings, and metro 2033 as well. I just wanted to get it for xbox so i could hang around and play it with people. (Im aware there is no co-op or multiplayer)
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Love iz not
 
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Post » Tue May 10, 2011 9:45 pm

Yeah, maybe you should be your own judge and jury. There's so much dividing in these forums that you'll never get a clear picture on what the game really is.

+1

No matter what anyone says here, it will attract fire from all directions. I find the game utterly Fantastic myself and worth far more than the $65 they asked for it.

At the end of the day though, it's your money and you have to live with the decision.

Luck!

Miax
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Kelly John
 
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Post » Tue May 10, 2011 11:49 pm

Honestly: wait a few months for it to be patched.
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Anthony Santillan
 
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