- Companions now fast travel to the appropriate location when dismissed by the player
- Companions are now marked as indicators on the Pip-Boy map
- EC/ECP/MC ammo (standard) now has -2 DT
- EC/ECP/MC ammo (over charge) now has -5 DT
- EC/ECP/MC ammo (max charge) now has -10 DT
- Multiplas Rifle now consumes 3 units of ammo per shot (previously 6)
- Plasma Defender now consumes 2 units of ammo per shot (previously 3)
- All reputation safehouses have been updated with additional supplies (armor, weapons, ammunition, skill magazines)
- All-Purpose Science Suit (13 DT, 2 WG, +5 Science) can now be found in the Followers' Safehouse (previously cut content from Fallout 3)
- NCR Ranger Combat Armor can now be found in the NCR Safehouse
- HELIOS One infinite experience exploit has been fixed
Note: Need concrete numbers for the sniper rifle nerf. Have heard the DAM per shot has been lowered from 62 to somewhere in the 40s @ 100 skill. No idea about the crit multiplier or rate of fire.
