» Thu May 19, 2011 4:47 am
I've been noticing a strange habit of the matchmaking to load the defending team first (so the defense always has extra players) and when those that want to be on defense join they switch, ignoring the concept of balance. I often find myself alone attacking a 3 man defense.
I had a game where I was playing Shipyard as Security in competition mode (no bots) against 3 human players, all engineers. I tried for a while thinking it might connect with one of them to balance the teams and have an actual challenge, but no luck. After a while the game kept connecting a player but he kept disconnecting (don't know if he was having trouble or just didn't want to be on the attacking side), so I just started messing around with the CPs to draw them out. One quit, was immediately reconnected to the game on my side, so he quit again (did this several times), and with about 4 minutes left I finally got a teammate, making it 2 v 2 and we managed to make it to the next section, but there just wasn't enough time.
I always try to join the team that is short by more than one player. If the defending team has one extra I'll see where it goes, if we push them to their spawn and sit on them I switch, if they put up a worthy fight (they're good players) I usually stay. I don't know why anyone would want to "win" a game when there's no challenge at all.