» Sun Jun 26, 2011 2:25 pm
The coloration seems to be handled by vertex colors. And the emissive mult is still involved, it's cranked up to 25x. No wonder it's so bright...
In any case, you don't need vertex colors to make them superbright, just the emissive mults. I believe the glow you see around the gomorrah lights is actually HDR bloom.