Video Games that you would play

Post » Mon Sep 19, 2011 6:28 am

Uhh....everything in my head? I tend to piece together ideals for many game genres in my head and then daydream about all sorts of games I'll never get to play. My ideal of a TES-style game is one I'd love to play, waaaay too much to go into detail here, but some people at this forum would be familiar with it. I want to play Dungeon Keeper 3 if I had any faith it would be done right, and would have plenty of suggestions there I won't bother going into.

One concept I've always been enamored with but rarely see even attempted is "playing as the monster". I've heard Demon Souls has a degree of this, but I don't mean as a feature, nor as what it usually turns out to be when a game attempts it, i.e. "playing in a monster suit". Where you could be playing any random game with that gameplay as a human character and no one would notice. As an example of what I'm thinking, look at, say, Left 4 Dead. I'd put it in the early days of the zombie apocalypse; not abandoned, but hundreds of panicked people running through the streets, groups barricaded into buildings, paranoid and armed survivors prowling for supplies. Pre/mid-collapse. You'd play as a sort of enhanced version of the special infected, not invincible, but not made to evaporate under a half second of gunfire.

It wouldn't be a "race" game like L4D, but a slow-paced hunt, possibly in a sandbox or at least very open-area setting, like Thief games. You'd use various senses like smell and hearing to track humans, moving slowly through an alley at night, and hear a whisper from a window that gives away the location of survivors. Use scare tactics to separate and pick them off, summon and control regular zombies to siege their safehouses, climb walls and break windows to find ways in that they didn't think to barricade. It doesn't necessarily need to be zombies, but any "predator" standpoint, where I can swim across the bottom of a river and drag people off boats. A monster movie from the monster's view, a variation on stealth games with its own twist to gameplay and goals.
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Charles Weber
 
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Post » Mon Sep 19, 2011 3:54 pm

A free-roam post-apocalypse RPG that focuses on survival, and is more realistic than Fallout (not just gameplay, but no wacky scifi: mutants, weapons, etc.). Steampunk styles would make it even better. Also, make it so you're not going to decide the fate of an entire region/hemisphere/humanity/earth/universe.
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Kerri Lee
 
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Post » Mon Sep 19, 2011 6:28 am

GTA: Bladerunner


I just cried a little inside with happiness at the idea of that.
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Joe Alvarado
 
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Post » Mon Sep 19, 2011 11:33 am

A horror survival golf videogame.
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Heather beauchamp
 
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Post » Mon Sep 19, 2011 1:50 pm

Oh, and I'd love to play another great SINGLE-PLAYER Dragon Quest game on the Sony home console side of things. Dragon Quest VIII is still among my favorite games ever and I'm really quite upset Square Enix took the route they did with multiplayer features and weaker Nintendo platforms (VIII on the PS2 looks better than its sequel on the DS!).
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Mackenzie
 
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Post » Mon Sep 19, 2011 3:26 am

Big Game Hunter: Poke'mon Edition

:P
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BethanyRhain
 
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Post » Mon Sep 19, 2011 2:17 am

I wanna first Person Tenchu Mirror's Edge Thief game set in old Japan, and you get to see all you're stealth kills in first person, and you also get to see your feet' legs and such, and have SERIOUSlY AWSEOMSE cloth physics! Or the same thing but in a Samurai way! Like Take the Red Steel 2 Approach but make it more epic by making sure every time you do a spin attack the camera spins as well, instead of staying the same place!!!!

But that won't exist....Yet. Or do that same thing except make it in America, and you get to travel to other countrys, Germany, russia, Japan Africa Ect, And have everything be 100 times the size of Farcry 2!!! OR MAKE THAT ALL INTO ONE GAME!!!! Oh, and don't forget to make it a COMPLETE RPG! Character Creation just like how Skyrim is going to be, OR TAKE A PHOTO OF YOURSELF AND PUT IT ON YOU'RE CHARACTER'S FACE! SO YOU ARE ACTUALLY IN THE GAME!

What do you guys think of my Idea? Oh, and it has Co-op with up to 4 people in SWAT squads, taking on a less powerfull 20 people in gangs!
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Brad Johnson
 
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Post » Mon Sep 19, 2011 7:33 am

It wouldn't be a "race" game like L4D, but a slow-paced hunt, possibly in a sandbox or at least very open-area setting, like Thief games. You'd use various senses like smell and hearing to track humans, moving slowly through an alley at night, and hear a whisper from a window that gives away the location of survivors. Use scare tactics to separate and pick them off, summon and control regular zombies to siege their safehouses, climb walls and break windows to find ways in that they didn't think to barricade. It doesn't necessarily need to be zombies, but any "predator" standpoint, where I can swim across the bottom of a river and drag people off boats. A monster movie from the monster's view, a variation on stealth games with its own twist to gameplay and goals.

The closest I can think of is the latest Aliens vs Predator.
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Tanya
 
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Post » Mon Sep 19, 2011 4:49 am

I have always wanted to play a grand strategy game that focused on taking over the land/kingdom/world but allowed you to drill down into the combat scenarios. So instead of just sending 15 armies into a neighboring territory, you could engage in a RTS campaign (which could span several missions depending on the territory and the opposition) so that you could more directly influence the course of the battle. You could then drill down again and take control of a squad, or even a single soldier and experience the battle from the front lines; think Mount & Blade style of battles. Ideally there would be an option to choose your time period/technology and I'd want to see the effects of high level decisions manifested at the deepest level of gameplay. I've been doing a bit of research into the developer Paradox Interactive and I think that they would be the best choice to pull this off.


I have had a game in the back of my head for a while. You start off as a private detective in a futuristic dystopia (think Bladerunner or the Tex Murphy games) who is hired by a beautiful woman to investigate the death of her father (like every detective film nior ever made), that was officially called a suicide. Through the course of the investigation you discover the father was a scientist who had a falling out with a large corporation when he refused to give over his latest research. There are plenty of false leads and double-crosses along the way. The city you live in is an open world but the story itself is fairly linear. You eventually find the secret research notes that promises human enhancement and advancement at which point the corporation comes after you, eventually you are captured. The corporation decides that it is going to get the information out of you, whatever it takes. You are tortured and experimented on, you mind is probed and the information is accessed, some is deleted. you eventually black out and wake up in a junk yard, part of a biological waste heap. You are now a cyborg. You still look human but underneath there are a lot of cybernetic enhancements. You have no memory of how you got there, the last thing you remember is the torture you endured, but it seems that happened several months prior and in the heart of a city now over a hundred miles away. The game now becomes a truly open world RPG where you can seek out revenge or use your newfound abilities for your own personal self gratification. Your blood is teaming with nanites that are able to enhance you beyond you current state with the right type of data input, which is the scifi mumbo jumbo that explains XP and Level Ups.
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Killah Bee
 
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