RAGE Playthrough Length

Post » Fri Oct 14, 2011 1:30 am

Good post and replies. Great anology of getting dinner but skipping the appetizer and dessert. Im loving rage, the game isn't perfect but I never thought it would be, I wanted great gunplay and awesome visuals, I got that. I also really enjoy the mini games especially the card game and multiplayer death match is refreshing. I've put over 30 hrs into it and I would really love some more DLC that focuses on more gunplay replayability, either from mutant bash tv, sewers or the job board. I want to be able to start the game and shoot things after I've completed the campaign.
I havent played a fps in a long time where I just want to shoot things, it's a testament of how satisfying the gunplay in this game is.


I'm with you on that. Dlc I hope is gonna be huge. It's all not gonna matter come 11/11/11(Skyrim) but I'd still take the time to play rage dlc for sure. I'm really getting scared about this ending though. Who know maybe I'll be in the 1% that likes it. Ending abruptly never matters to me. So maybe it'll work for me. I don't think I'm gonna hate a game I loved 99% of time because of an ending. I'm thinking of the absolute worst so maybe just maybe it'll be ok.
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ashleigh bryden
 
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Post » Fri Oct 14, 2011 3:52 am

I'm not a really big fan of the "DLC will fix everything" mentality I've seen in a few threads because that implies I bought an incomplete game and they're going to charge me more money to complete it. This nickle-and-dime mentality in the gaming world from developers is getting beyond stale, though no one is a greater offender than BioWare's recent additions, and I say that as a die-hard Mass Effect series fan.

I understand these things are optional purchases but these days developers produce so many story tie ins and loose threads to use that you feel almost compelled if you're interested in "reading the whole book." Sure, you get all 12 (arbitrary number) chapters you were promised by the table of contents but chapter 2.5, 7.5, and 8.5 which explain a whole lot of stuff are only available for an extra dollar at the checkout.

I support a lot of companies out there - or at least the franchise at the moment. Hell, I paid $107 dollars for a "full" copy of New Vegas, and I fell for every package that BioWare dropped for Mass Effect 2, but the latest contenders like Duke Nukem Forever and RAGE seem to be banking on DLC rather than their initial product and that's just a horrible feeling, when they're already announcing DLC plans before the [censored] game is released. Companies used to give this stuff away for free, Morrowind featured a handful of Bethesda-made content releases just for poos and giggles. The modding community for several open world games produce modules that may not have the voice acting quality of the core game, but the writing and quest development nets you more time invested - for free - than the $10 DLC you just bought.

This rant went kind of everywhere. I genuinely enjoy RAGE now that it's fixed and working comfortably on my computer. The game is beautiful, handles well, and I find the mini-game distractions to be fun as all hell, and the gunplay battles to be exciting and fun - not tedious. But if a developer is going to come out and say "Here's all that stuff you wanted and reasonably should have been in the game in the first place, ten dollars please" I may just hang up my keyboard. If the argument is that they didn't have enough money to include all those things originally, as much as I love hearing a recognizable voice in my video games, it probably didn't need to be a high profile A-list actor providing it for the kind of money they make.
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MR.BIGG
 
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Post » Thu Oct 13, 2011 2:16 pm

I finally finished it last night. Took me 15 hours. I think i missed some side missions and never did the sewer missions. I have defended this game on this forum. But i cannot defend the ending. It has left me feeling ripped off. If i spend £40 on a game i expect an ending. The DLC should be extra side missions and extra story lines, to leave a game the way ID has with RAGE is just dissapointing. I wont be buying the DLC out of principle.

Shame, if the ending had been on par with the rest of the game i would have invested my money and more time into the DLC. But i can't justify to myself spending more money on this game when i feel like i have been ripped off!!
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Dawn Farrell
 
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Post » Thu Oct 13, 2011 12:35 pm

There are a few people that are saying this game is too short. They say they are beating it in 15 hours or less. I really don't see how. I'm twice that and still have part 3. I have a few tips that some people may not know.

1. Make sure you always talk to every npc all the time. After every mission sometimes a side mission unlocks. There may be an npc that has missions and then all of sudden it'll pop up. So always go back.

2. Job boards: check out the job boards after every mission and sewer you complete.

3. Search for plants in the wasteland. These plants will help you to get full health upgrades.

4. Race. Make sure you race. Racing is a huge part of Rage and it's fun.

Just a few things that I noticed some people are missing.
Add a few if you'd like.


I have to agree with OP. I'm at 33 hours, (2 hours of which were spent trying the multiplayer), and I would guess that I'm probably about 60% through the game at this point. (Just rescued the leader of the resistance, and I haven't found any other towns other than Wellspring, the Outrigger settlement and the Hagar settlement so far.)

I've been approaching the game in a similar manner to open world RPGs in the sense that I have ignored the main quest to the extent possible and just kind of did my own thing, exploring, talking to NPCs, visiting areas probably in the wrong order, looking for places to explore, trying to find enough collectible cards to beat the Frenzy card player in Wellspring, (I have not been able to beat him yet on the hardest setting.), knocking down the authority drones with vehicle jumps, trying to kill bandits to earn racing certificates from Sally so I can unlock the next set of racing matches, etc.

I would add that the game is probably a lot shorter playing on Easy or Normal mode. I've been playing on Hard and I've had to play a number of quests several times to complete them. In order to complete the first sniper mission I had to dial the difficulty setting down to Normal, however for everything else I've been playing in Hard mode and sometimes even this mode seems a bit too easy. The first Mutant Bash TV mission took about 5 or 6 attempts to complete it (and I understand you are invited to go back for a second MBTV mission.) I imagine playing on Nightmare must take much longer to complete a single playthrough. Once you can craft dynamite bolts and pop rockets, the game becomes almost a bit too easy on Hard mode.
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Logan Greenwood
 
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Post » Fri Oct 14, 2011 12:40 am

I was around the 3 hour mark as well when I got that mission from the Sheriff. Don't worry too much though, there's plenty to do, I've barely done any racing/gambling, just finished the main Wellspring quests and got into Subway Town and am sitting a little under 9 hours. There's plenty of side missions etc to do, not just delivery quests / Mutant Bash reruns and the like.

I guess I'm kinda taking my time with it, trying not to rush through as fast as possible. Don't worry though, your next couple of missions are a fair bit longer than what you've done so far. :)
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Sammykins
 
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Post » Thu Oct 13, 2011 4:23 pm

I enjoy the racing and everything else there is to do here, so while I've stayed quite busy, I've been exploring around and taking full advantage of the game. With that in mind, (and I just posted this elsewhere but this thread is more fitting) I'm about 7 hours in and I just got the defib upgrade in Dead City. I'm sure I have a long way to go, and plan to post my time when I'm finished just to show one more example that the "this is too short" nonsense is just that. Added to that, I've been having a blast with the multiplayer road rage. Best full-priced game I've bought all year!
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MatthewJontully
 
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Post » Thu Oct 13, 2011 7:46 pm

I agree it's a bit short but it also depends on how you play the game. If you take the time to explore and talk to everybody, slowly and apreciate the environment to the max where artists crafted the world by hand, I assure you that the game will take long enough to enjoy.

Have fun and stop crying like babies in a bat
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Emilie M
 
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