RAGE Playthrough Length

Post » Fri Oct 14, 2011 2:48 am

There are a few people that are saying this game is too short. They say they are beating it in 15 hours or less. I really don't see how. I'm twice that and still have part 3. I have a few tips that some people may not know.

1. Make sure you always talk to every npc all the time. After every mission sometimes a side mission unlocks. There may be an npc that has missions and then all of sudden it'll pop up. So always go back.

2. Job boards: check out the job boards after every mission and sewer you complete.

3. Search for plants in the wasteland. These plants will help you to get full health upgrades.

4. Race. Make sure you race. Racing is a huge part of Rage and it's fun.

Just a few things that I noticed some people are missing.
Add a few if you'd like.
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Riky Carrasco
 
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Post » Thu Oct 13, 2011 5:25 pm

There are a few people that are saying this game is too short. They say they are beating it in 15 hours or less. I really don't see how. I'm twice that and still have part 3. I have a few tips that some people may not know.

1. Make sure you always talk to every npc all the time. After every mission sometimes a side mission unlocks. There may be an npc that has missions and then all of sudden it'll pop up. So always go back.

2. Job boards: check out the job boards after every mission and sewer you complete.

3. Search for plants in the wasteland. These plants will help you to get full health upgrades.

4. Race. Make sure you race. Racing is a huge part of Rage and it's fun.

Just a few things that I noticed some people are missing.
Add a few if you'd like.


Well said, I think FPS fans who don't bother with the RPG elements are just POWER GAMING it because that's what they know--but yes I think they are cheating themselves part of the GAME. I spoke with one of my friends who was more than 50% through the game and he never even went to the JOB Board..I told him that it's one of the best things about RAGE :) He later thanked me for it...Also as you said, people are missing out on the Sewers, perhaps id could have added ? marks and ! on top of NPC heads ala WOW but maybe they wanted people to want to work for the story.
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Eileen Müller
 
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Post » Thu Oct 13, 2011 8:27 pm

I finished in under 10 hours. I've talked to everyone everytime i've returned from where ever. I've done all the jobs from the job boards. I've gotten a max of like 6 jobs from each town, that's from both talking to everyone and going to the job board. I don't know what i'm missing, i'm going to talk to everyone one last time tonight in both towns to see if anything crops up. I don't consider racing or delivering for that stanley guy to be side missions and do not have an interest in it. People keep talking about sewers but i don't know where they are. I've started my own post on this also.
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Kay O'Hara
 
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Post » Thu Oct 13, 2011 6:56 pm

Well said, I think FPS fans who don't bother with the RPG elements are just POWER GAMING it because that's what they know--but yes I think they are cheating themselves part of the GAME. I spoke with one of my friends who was more than 50% through the game and he never even went to the JOB Board..I told him that it's one of the best things about RAGE :) He later thanked me for it...Also as you said, people are missing out on the Sewers, perhaps id could have added ? marks and ! on top of NPC heads ala WOW but maybe they wanted people to want to work for the story.


The Rpg elements are pretty bare bones in this. I'd say the only folks with a real problem regarding the length, are those who came in expecting a traditional Bethesda length game ala FO3 and Scrolls (or is that the one notch is doing?), otherwise 15 hours is a fairly ok length for an FPS, just blew threw homefront in an afternoon, now theres a fecking short game.

My main issue is the abrupt ending to the game.
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Jaylene Brower
 
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Post » Thu Oct 13, 2011 1:30 pm

Yeah i think they dropped the ball on the ending they could have easily worked something in where they could get closure for the game/battle while extending and opening up the sequel or DLC with the current ending-- this would have made everyone happy. I find it hard to believe that no one raised it up that the ending was soo bad--emperor's new clothes scenario?
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RObert loVes MOmmy
 
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Post » Thu Oct 13, 2011 8:57 pm

Thinking it through they should have had an antagonist in this game not the main main guy but more like a general...fight against him or see him several times during the campaign but get to fight him at the end of the game. A general that had his own scientist Play guinea pig with him and the last fight he RAGEs and becomes part authority part mutant. Deforming right as you fight him because he's lost his mind and wants to kill you so badly he pumps himself with to many nanotrites. Think matsuo in Akira-- when the guy keeps
growing and growing. That would have been a nice ending and would have not tainted a possible sequel since it's just a general and not the leader of the Authority.
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Valerie Marie
 
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Post » Thu Oct 13, 2011 6:17 pm

There are a few people that are saying this game is too short. They say they are beating it in 15 hours or less. I really don't see how. I'm twice that and still have part 3. I have a few tips that some people may not know.

1. Make sure you always talk to every npc all the time. After every mission sometimes a side mission unlocks. There may be an npc that has missions and then all of sudden it'll pop up. So always go back.

2. Job boards: check out the job boards after every mission and sewer you complete.

3. Search for plants in the wasteland. These plants will help you to get full health upgrades.

4. Race. Make sure you race. Racing is a huge part of Rage and it's fun.

Just a few things that I noticed some people are missing.
Add a few if you'd like.

Yeah I agree... I'm just over 18 hours into the game and about to leave Wellspring.

I looked up the sewers online and found I had missed two so I'm doing that now. Once you hit the sewers once they appear on the job board again as a mop-up operation.

Also there's more Mutant Bash TV I haven't done yet, which I may come back to later via a save file if I'm locked out later.

Also the mail delivery which is in back under the Sheriff's stairs.
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Imy Davies
 
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Post » Thu Oct 13, 2011 9:57 pm

i got about 31 hrs on second playthrough the lenth of the game was exactly what they said it would be
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Steeeph
 
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Post » Thu Oct 13, 2011 7:54 pm

Even with all you suggested, which typically those used to games with any RPG elements in them are aware of, the game is still short. It's mainly because the beginning and ending of the game are not well written.

That said, any more length would have meant even more of an insulting file size, as the only way to make the ending better would be to include more map content.
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Laura Samson
 
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Post » Thu Oct 13, 2011 2:15 pm

Fun fact the actual main story campaign of Fallout 3/NV is 10-15 hours :flamethrower:
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Kari Depp
 
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Post » Thu Oct 13, 2011 8:37 pm

ok so what is a safe amount of time for a video game ? 30,50,100 hrs i paid full retail for game played thru 2 times est total 50 hrs so thats a little over $2 an hr and i had fun now with the other "AAA" titles coming out i will spend the same amount of money and to get any length out of it i will be forced to go online and play multiplayer or spend 100+ on an rpg which is way to long for my attention span just monday i spent $60.00 for a tank of gas which i did not get much enjoyment out of that but its basically to each is own
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Emily Jones
 
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Post » Thu Oct 13, 2011 1:45 pm

Fun fact the actual main story campaign of Fallout 3/NV is 10-15 hours :flamethrower:


The main story of Rage is about 5 hours (if you skip the needless dialogue). Skipping the side missions and sewers is 2/3's of the game. Not sure how that was relevant.

As for the length of the game, @31 hours you must be really bored or really like the racing and gambling. Even screwing around it only took me 13.5 hours with all side missions except the delivery ones, and I beat everyone at cards, gambling, and finished about 30% of the racing (all that was needed). This is a FPS after all, not a half-baked 3P vehicle combat game (even the AI cannot avoid the invisible walls). Conversely, you must skip quite a bit for the game to take less than 10 hours (or use the trainer). There are too many cut-scenes, time delayed missions, racing, and other tactics that prevent a mere speed run (unless it is on Easy and then you should just keep walking, as Easy player do not count - doubly in this easy game).

The game does not need to be 30+ hours long, but if it is this short it should have re-playability. Since we have seen every level twice (since they recycle), and there are no possible deviations in what little story there is (as we have no choice), DLC or mods are the only hope for me to play this again in the next 9 months (or so). That is where the design of Rage fails to live up to a modern day FPS.

So, to the OP's question - The length is not as important as the game design and quality. Since the first map was weak, and the second map was shorter, the game finished at around the right time. If it had less filler and more FPS (or any RPG elements - ammo and crafting are not RPG elements) it would be a great length since customization would allow for some re-playability. I am glad it ended were it did, as it was not getting any better. It had maxed out with the Gearheads (best AI in the game). I found it funny how they were tougher than the Authority...
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Jade
 
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Post » Thu Oct 13, 2011 9:07 pm

borednah just blew thru to many other games which were very boring this is the first game in a while that i will be playing a third time and i HATE racing but i am enjoying the racing in rage go figure a fps with racing in it and i like it stand alone racing games i hate what a strange world we live in
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john page
 
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Post » Fri Oct 14, 2011 12:19 am

So after seeing on these forums that players spent anywhere from 10-20 hours playing Rage (10 if you blitzed through the story, 20 if you did pretty much everything), I went and picked up the game, since I am a bit of a completionist and 20 hours sounds good to me! However, trying to find every mission, playing the card game, doing races, exploring each area in depth for cards and extra ammo, I am 3 hours in and it would seem (based on the guide) that I am 40-50% done with the game. WTF?! I mean don't get me wrong, I figure some later missions might be longer than the ones I'm doing now, but as it stands I get the impression this game really isn't as long as I was led to believe (both by reviews, which exaggerate, and by players, who I guess left their game on while they went and made dinner or something).

So how did it take you to beat Rage, and how much of the side things did you stop to do?
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carrie roche
 
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Post » Thu Oct 13, 2011 2:05 pm

I'm 16 hours in and have at least 3 more main storyline missions.
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Brandon Bernardi
 
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Post » Thu Oct 13, 2011 1:39 pm

The main story of Rage is about 5 hours (if you skip the needless dialogue). Skipping the side missions and sewers is 2/3's of the game. Not sure how that was relevant.

As for the length of the game, @31 hours you must be really bored or really like the racing and gambling. Even screwing around it only took me 13.5 hours with all side missions except the delivery ones, and I beat everyone at cards, gambling, and finished about 30% of the racing (all that was needed). This is a FPS after all, not a half-baked 3P vehicle combat game (even the AI cannot avoid the invisible walls). Conversely, you must skip quite a bit for the game to take less than 10 hours (or use the trainer). There are too many cut-scenes, time delayed missions, racing, and other tactics that prevent a mere speed run (unless it is on Easy and then you should just keep walking, as Easy player do not count - doubly in this easy game).

The game does not need to be 30+ hours long, but if it is this short it should have re-playability. Since we have seen every level twice (since they recycle), and there are no possible deviations in what little story there is (as we have no choice), DLC or mods are the only hope for me to play this again in the next 9 months (or so). That is where the design of Rage fails to live up to a modern day FPS.

So, to the OP's question - The length is not as important as the game design and quality. Since the first map was weak, and the second map was shorter, the game finished at around the right time. If it had less filler and more FPS (or any RPG elements - ammo and crafting are not RPG elements) it would be a great length since customization would allow for some re-playability. I am glad it ended were it did, as it was not getting any better. It had maxed out with the Gearheads (best AI in the game). I found it funny how they were tougher than the Authority...


I was never asking that question for me. I just thought as if someone else was asking it. I'll say it, I think Rage is perfect, have yet to experience this horrid ending everyone is so mad about but so far it's exactly what I expected and more. I say that because I was not expecting the racing to be good and now I love it. People are complaining that the game is way too short but then they are saying try don't want to do the extra things. To me that sounds like an oxy moron, sorry. If your playing the game then play everything the game has to offer. It's there because it's part of the game. It's not just there to skip. The developers wanted us to enjoy ourselves and that what I did and will continue to do.

Also you said that I must of done a whole lot of gambling and other stuff to make it @30 hours and I'm still not done. Sure I did. Only because once again it's part of the game, why wouldn't I. Actually I take my time in levels and search for items and use a variety of weapons, that takes time.
It's basically like someone who complains dinner did not fill them up but they skipped the appetizer and desert, why skip it it's always the best part for me. It's fun to see what the developers come up with for mini games and side quests. It's where they really get to put in their ideas and get as crazy as they want.

I'm not trying to be rude to you, I see you on here all the time and know you like the game. I'm just so sick of hearing all the bad things about Rage. Compared to almost every game that comes out Rage is a masterpiece.want short or game that has a bad saving method try homefront or dead island(I like dead island).
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El Goose
 
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Post » Thu Oct 13, 2011 3:41 pm

You must have missed a ton of stuff. What part are you on.
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Stacyia
 
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Post » Fri Oct 14, 2011 1:16 am

I'm 16 hours in and have at least 3 more main storyline missions.


that's really good to hear... I hope it opens up near the end some. Did you spend a lot of time just playing cards or gambling? Or were you always actively doing side quests/main missions?
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Sophie Morrell
 
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Post » Fri Oct 14, 2011 1:11 am

I'm 16 hours in and have at least 3 more main storyline missions.


I just got the special truck that the sheriff wanted me to get for his mission (Curbino or something like that). I also have the mission from the mayor to go and explore the crater that the bandits are making crap in. According to the guide on IGN (just checked to see how far I was) that's like 40% of the way through the game, and I am only 3 hours in!
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Alexander Lee
 
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Post » Thu Oct 13, 2011 11:59 am

that's really good to hear... I hope it opens up near the end some. Did you spend a lot of time just playing cards or gambling? Or were you always actively doing side quests/main missions?


i did a main mission than i would do a job board mission then a race then some side quests then play cards and gamble then main mission rinse and repeat..game was really fun that way. I personally love it and i cant wait for the DLC i plan on buying all of them
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Strawberry
 
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Post » Thu Oct 13, 2011 2:06 pm

i dont think its 40% done, you still have 3 or 4 big main missions dungeons before you move over to the next town. also side missions are unlocked from the main quest line, so the more main missions you do the more side missions are unlocked. imo its probably more like 25% from where you're at.
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An Lor
 
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Post » Thu Oct 13, 2011 3:58 pm

i dont think its 40% done, you still have 3 or 4 big main missions dungeons before you move over to the next town. also side missions are unlocked from the main quest line, so the more main missions you do the more side missions are unlocked. imo its probably more like 25% from where you're at.


that's a much better number... though in the end it will probably come down to how much side stuff I do, like cards, gambling, car racing and the online play
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Danii Brown
 
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Post » Fri Oct 14, 2011 2:59 am

I just finished the game tonight after playing 34 hours. I explore a lot and love the races and mini-games. I did every mission and left no stone unturned, somehow I still missed 15 cards :(
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Sara Lee
 
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Post » Thu Oct 13, 2011 12:27 pm

I just finished the game tonight after playing 34 hours. I explore a lot and love the races and mini-games. I did every mission and left no stone unturned, somehow I still missed 15 cards :(

sorry to hear that you spent 34 hours of your life on a game with a crap ending
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Killah Bee
 
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Post » Fri Oct 14, 2011 2:36 am

Good post and replies. Great anology of getting dinner but skipping the appetizer and dessert. Im loving rage, the game isn't perfect but I never thought it would be, I wanted great gunplay and awesome visuals, I got that. I also really enjoy the mini games especially the card game and multiplayer death match is refreshing. I've put over 30 hrs into it and I would really love some more DLC that focuses on more gunplay replayability, either from mutant bash tv, sewers or the job board. I want to be able to start the game and shoot things after I've completed the campaign.
I havent played a fps in a long time where I just want to shoot things, it's a testament of how satisfying the gunplay in this game is.
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Taylor Thompson
 
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