Wait, what? So a game worth $10 should keep you entertained for 100 hours? You must not be satisfied often.
i don't just buy games because they are a sequel or made by a developer that made games i like before. i do a bit of research, as to find out if the game is just some 10-15 hour game play trash. i usually wait until the game has been out and lately i watch other people play with LP's on youtube before i buy to see if the game is misrepresenting what it actually is... like da:o.
so i usually only buy games that i like, and the 10 hours per $ is mainly just a goal, not every game i really like makes it to that but usually lasts me for several hundred hours. what i really look for are games that will stand the test of time.
You set your standard based on Morrowind? That's pretty rare. Morrowind is something of an exception in my opinion.
And that's about it. Sadly, I have dozens upon dozens of other games in various shelves around the place, none of those games stack up. Still though, I think using Morrowind as a benchmark is really high. You can play that game for years and still have fun with it. Expecting every $60 game to have 600 hours of game-play is going to result in very few games being worth it.
yeah, but after morrowind i just feel constrained by games (particularly rpgs) that are not open worlds that let me play how and any way i want. you don't go back to eating [censored] after eating ice cream, also you can't always have ice cream, so i choose to not eat very often until either i can afford to eat ice cream or a good flavor shows up.
the last games that i bought that i felt were worth it since morrowind were:
oblivion
sim city 4 (just bought cities xl 2012 the other day and so far its pretty nice, enough to distract me from a certain game for a few hours already)
FO3
minecraft (which i play religiously every day pretty much when i am not working)
civ2 (still giving civ 5 a chance although kinda preoccupied with other games atm)