My final Words - My retirement.

Post » Fri May 04, 2012 10:46 am

Since release, I've constantly tested my arrogance and wit in a punishing and rewarding system that in the beginning seemed like a joy ride. But up until this point, I can no longer tolerate the inbalances and instabilities.

Why now? It's a simple answer. Splash gave up on its' community when it came to this game. The polish is lacking, and the balance of maps are next to trash. I will elaborate on a few major point's that completely and entirely ruin/break the system. This is the cherry on the sundae..

- Players who play only 1 style: Easy Mode.
This means if you're a Skinny type, engineer, carrying a carb 9, and you consider this your main loadout -- guess what friend? You have no skills. Anyone who has played against this type can easily agree. These type of players rush the enemy instead of focusing on objective play when they are on the offense. And make inbalanced maps harder for the offense when you have this type of player pitted against you playing defense, in an already broken balanced map, (which is near all of them.) And that Carb 9, lol, who needs to aim anyway, right? What a broken weapon. I know from personal experience because I use to be just like this type of player, and it's incredibley easy to own anything -- and ya, I thought I was good then. I've picked up many more tactics and loadouts since those times.

My final note to these players - Learn the rest of the game before you consider yourself even half way decent. You got a long way to go.

- Stat's on weapons are innacurate
The bullet cones + hitboxes are almost more worse then the Source engine. This is suppose to be an arcade shooter, so why am I not leading my shots as I should be? And if I'm point blank on a target, super accurate - I mean my sights don't leave this targets face and/or chest - how come none of my shots register? Am I too close? Broken.

- Broken maps

Even if teams were evenly matched, the maps are still so broken that 90% of the time, the defensive end will win. Unless everyone is the exact right class for the job for offense (which will never happen) then the defense usually wins. Brink should be known as Slink because of it's lopesided map styles.

- Releasing Brink as a AAA title.
This is probably the most important factor. Paying full price without knowing how bad something really is on the inside. Ooooo, nice graphics - cool game mode- awesome character and gun customization. But little did we know that as we skilled up into amazing players, did we only find out how repulsive and tedious the game machanics really were.

So really this is just a personal review. Sure it's a fun game at times, but as a more competitive player, I simply turn my head. The only thing this has going for it, for me, is the social aspect of playing with friends and clanmates. Skywest, James, X, Arans. These are the best players in brink in my opinion. They might keep playing in their free time, but I believe it's time for me to put my foot down on this and hang it up on the shelf for a while. Who knows, splash might make a come-back. (miracle.)

PS: Before anyone goes on saying I have like 490k exp, I played on NGG for a long ass time. Their servers don't record tracking. Thanks :wink:

So good bye I guess. Thanks all for the play, and forgive my exessive ranting in-game. Competitors ego there from games created back in the mid 90's (Quake, Team Fortress, etc)


\o
User avatar
GRAEME
 
Posts: 3363
Joined: Sat May 19, 2007 2:48 am

Post » Fri May 04, 2012 12:44 am

I only lasted a month of playing it... I guess my expectations were too high? It was a good game but nothing special.
User avatar
Red Sauce
 
Posts: 3431
Joined: Fri Aug 04, 2006 1:35 pm

Post » Fri May 04, 2012 3:15 am

"- Players who play only 1 style: Easy Mode."

Don't quit because of me :blush:
I didn't think I was that bad
User avatar
Irmacuba
 
Posts: 3531
Joined: Sat Mar 31, 2007 2:54 am

Post » Fri May 04, 2012 2:04 am

Don't flatter yourself too much Ruby ;D

I'll miss ya.

All excuses a side, you're a damn fine teammate.

I'd like to add that playing other games + work + being burnt out on Brink = me not wanting to play brink, nor having the time.

This is the generic reason I suppose. Thanks though for droppin in. First post -- congrats
User avatar
Craig Martin
 
Posts: 3395
Joined: Wed Jun 06, 2007 4:25 pm

Post » Fri May 04, 2012 1:08 pm

I'd like to add that playing other games + work + being burnt out on Brink = me not wanting to play brink, nor having the time.

I can certainly understand this point.

Though I'm new to the forums but not to the game, best wishes. Sometimes it's good to step away for a while and play other things to differ your perspective. I'm sure you'll be back around to Brink at some point. The game, despite all its inherent flaws, is still fun to play.
User avatar
JLG
 
Posts: 3364
Joined: Fri Oct 19, 2007 7:42 pm

Post » Fri May 04, 2012 12:36 am

I reluctantly agree with alot of ideas here. Brink has been the most difficult game to uninstall from my Steam Library, (it's still there but I haven't played in weeks). Now that the stats site is down, I'll just express my congrats to the dev team at Bethesda, with no disrespect. After preordering at Direct2drive, I had it preloaded and ready to go the minute it released. Brink was one of the best games I've played, and best looking multiplayers, and I nearly made level 24, but with empty servers it's just too frustrating, especially after seeing how fun a full server was.
User avatar
des lynam
 
Posts: 3444
Joined: Thu Jul 19, 2007 4:07 pm


Return to Othor Games