What I am concerned about: Movement

Post » Sat May 12, 2012 3:50 am

FPS-First person stealth? we need a new one to confuzing with FPS-first person shooter. Your getting ir wrong i know you can look up but when mantling to peer over and see if theri are guards without being spotted.

Well, it is part shooter but the point I was making was that it is first person.
And thanks for the clarification, peeking from a hanging position is interesting, and if implemented in the game, could just
use the controls for leaning forward. But that shouldn't mean you couldn't still be spotted.

Though in most stealth games the guards can't even see your fingers when
hanging/moving while hanging no matter what the circumstances are. :ermm:
If it's a well-lit area they should be able to see you!
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Nichola Haynes
 
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Post » Fri May 11, 2012 8:57 pm

Well, it is part shooter but the point I was making was that it is first person.
And thanks for the clarification, peeking from a hanging position is interesting, and if implemented in the game, could just
use the controls for leaning forward. But that shouldn't mean you couldn't still be spotted.

Though in most stealth games the guards can't even see your fingers when
hanging/moving while hanging no matter what the circumstances are. :ermm:
If it's a well-lit area they should be able to see you!

Yeah glad we cleared that up :biggrin: Ok Fp game... left anolog stick controls moveing walking while the right anolog stick makes you move the camera or the direction your looking. when mantling you can either go right or left but to get up...we could hit the walk forward button to climb up and use the face button to peer over! :shocking: Got it. But you did bring a good topic up of lighting and reading the GI cover story it seems like lighting plays a pretty decent role with rats so i wonder if it is used for other purposes (such as seeing fingers)
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luis dejesus
 
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