Aprox 240 hours later.

Post » Thu May 31, 2012 1:51 pm

Multiplayer would be a bad idea.
Why would co-op (which is multiplayer) be such a bad idea?
This question is aimed for you "haters" out there.
I'm really interested in knowing your point on this matter.
User avatar
.X chantelle .x Smith
 
Posts: 3399
Joined: Thu Jun 15, 2006 6:25 pm

Post » Thu May 31, 2012 10:42 am

A-Z, 0-9

Some items do sort in alphabetical order, books seems to do so, but armor and weapons. No.


That sounds like a bug then - on mine each and every category sorts by alphabetical order. The only list that does not is when you look at the uncategorized full inventory - which is sorted by category first and then alphabetically. This can make uncategorized inventories look out of order, but they're not.

Category filters on containers are needed though as these would remove that problem. Also, the ability to sort by weight, damage, protection, value, and even value/unit-weight would be highly appreciated on the pc. There are already mods on skyrimnexus.com that will allow those sorting options, but that really should have been a part of the PC interface.

I do wish some of the companion characters had more to them, along the lines of Fallout New Vegas perhaps. That comparison is a little unfair though since there are something like 50 companions in this game and 8 or so in New Vegas and it was also developed by a different company (Obsidian.) Still, many people have a familiarity with Bioware and Obsidian written NPCs; compared to the way they do some of their more fleshed out characters I too wish they had perhaps spent a little more time on a handful of the followers to make them a little more interesting to have around.
User avatar
Prue
 
Posts: 3425
Joined: Sun Feb 11, 2007 4:27 am

Post » Thu May 31, 2012 11:09 am

That sounds like a bug then - on mine each and every category sorts by alphabetical order. The only list that does not is when you look at the uncategorized full inventory - which is sorted by category first and then alphabetically. This can make uncategorized inventories look out of order, but they're not.
I may have been unclear what I meant.
What I'm talking about are the containers:
Chests
Barrels
Drawers
and etc
Which you mention below.

Category filters on containers are needed though as these would remove that problem. Also, the ability to sort by weight, damage, protection, value, and even value/unit-weight would be highly appreciated on the pc. There are already mods on skyrimnexus.com that will allow those sorting options, but that really should have been a part of the PC interface.

I do wish some of the companion characters had more to them, along the lines of Fallout New Vegas perhaps. That comparison is a little unfair though since there are something like 50 companions in this game and 8 or so in New Vegas and it was also developed by a different company (Obsidian.) Still, many people have a familiarity with Bioware and Obsidian written NPCs; compared to the way they do some of their more fleshed out characters I too wish they had perhaps spent a little more time on a handful of the followers to make them a little more interesting to have around.
Yeah, I really miss the possibility to sort by weight, dmg and those things, they existed in Oblivion and I was surprised to see this "dumbed down" UI in Skyrim.
About NPC's, as I mentioned in my first post I'd like them to be more aware of the events in the world.
The followers should IMHO work as they did in Fallout where you could command them to be either melee or ranged or a mixture of them both.
Then the possibility to alter their Perks and "level up" would perhaps be a utopia.
User avatar
Joe Bonney
 
Posts: 3466
Joined: Tue Jul 17, 2007 12:00 pm

Previous

Return to V - Skyrim