Werewolf Patch. pt 2

Post » Sun Jun 03, 2012 4:04 am

Hopefully a DLC willl fix this.
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Sarah Knight
 
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Post » Sun Jun 03, 2012 2:16 am

Just wanna say there is no reason to bash bethesda for werewolves. They gave them to us when they didnt even have to. Since they're in game we can mod and improve them. Same goes for vampires. Im really greatful that they just didnt leave them out even if they do need a lot of work.

Otherwise a perk tree would be nice (if possible) and forced transformations MW style.
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u gone see
 
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Post » Sat Jun 02, 2012 9:46 pm

Just wanna say there is no reason to bash bethesda for werewolves. They gave them to us when they didnt even have to. Since they're in game we can mod and improve them. Same goes for vampires. Im really greatful that they just didnt leave them out even if they do need a lot of work.

Otherwise a perk tree would be nice (if possible) and forced transformations MW style.

Oh dear, please please please! look at previous thread or other posts here.....These threads are for CONSOLE players. Not pc gamers, I've had enough of "modding" talks from people, I apologise for my brashness but I am, please take a look at the next thread the POLL thread for more information, thank you.
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Rex Help
 
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Post » Sun Jun 03, 2012 2:28 am

Oh and too anyone who finds this thread. Please go Here: http://www.gamesas.com/topic/1322353-werewolf-patchadjustment-poll/ for more up to date stuff, thank you.
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Javier Borjas
 
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