DLC Character Editting and Respec Perks!

Post » Wed Jun 06, 2012 5:47 am

I'd like this option to be included in their first "Substantial" DLC. I'm happy with my Argonian, but I'd like to tweak some facial features and tweak the perks. My character's perks are kind of all over the place...
User avatar
No Name
 
Posts: 3456
Joined: Mon Dec 03, 2007 2:30 am

Post » Tue Jun 05, 2012 11:44 pm

can anyone tell me why so many noobs pop in lately asking the privilege to pay an extra 10$ for something that should show up in a patch

soon we ll see a thread called

***bethesda, I want a dlc with a horse saddle, not a horse armor, for 20$***

and the post will go on

***I know you are too busy to make a full horse armor, but if you at least put one saddle in the DLC I will buy it, even at 20$***

I mean, do these peoples really have such a boring life they are absolutely willing to waste their life saving on tiny bug fixes and enhancements

PLEASE

Even Todd Howard said righ away that DLC were going to be meaty, and I don t think he meat that the first 50 DLCs would each contain a single brand of saucage for 1.99$ each
because they don t have people to spare to create more substantial DLCs, being busy counting the 650 million $ they just pocketed from fans

I mean seriously guys, they did made record profits, try to have high expectations will you

because if their marketing speciallist see that 99% of forum goers are chinless hairless milk drinkers ....
you can be certain they will eventually realize you are dumb enought to pay 1.99 for a mamouth turd pudding DLC
and you may be suprise to know that the draggon turd pudding is coming up next at 5.99 $

Now if you want to avoid those DLC becoming reality, try to get your expectations up, and make some reasonable yet slightly foolhardy demands

Something in the range of 10$, 20$ or even 30$ DLC, something nearly as massive as Skyrim itself,
At 30$ it would obviously be the same size as skyrim (because the engine and core materials are already done)
Now, don t expect the transition between those hugue world chunks to be seemless
It s much like taking a plane from the usa to japan

I think this would be a lot more interesting

especialy since *respec* is really a matter of using the console ....
and who knows next patch might fix that, even let you decide how many perks per level

in any case, if you create a second character, it levels up way faster, because you know where everything is
you immediatly hit smithing, hit misc quests to get friendly and get acees to the bee and barb larder and other such places
get a house within 2 hours of gameplay (because you know which one to aim for, even on master difficulty)
so .... respect ..... just start a new character if your first one svck too much

if anything, skyrim is the first tes game where I ponder the possibility of multiple characters
because the khajit and argonians are so freakingly funny, yet slightly creepy in a good way
(I ve been attacked by khajit assassins, and there is that argonians who want to shipwreck some ships in solitude)
User avatar
Marta Wolko
 
Posts: 3383
Joined: Mon Aug 28, 2006 6:51 am

Post » Tue Jun 05, 2012 8:51 pm

Explain? And like everyone already said before in previous posts, even Bethesda themselves said, their DLC is going to have a lot of meat on it, which means it would be a nice little thing to add to a much bigger DLC pack.
All you people on the pc that are complaining about something so simple to do, obviously cant get it through your thick heads, you arent the only gamers out there, in fact, theres few of you left, most of gaming community this generation is all console players. There is very very few games out worth mentioning that are for pc that arent on the consoles. They're even bringing Diablo III cross platform because they realize at LEAST half of their profits will be from consoles. So chill out, technically with mods, wouldn't most anything Bethesda make for DLC be achievable through modding? Why dont all you pc gamers that keep thinking this way, start complaining about paying for ANY DLC pack they release, cause you can do anything with modding amirite!? Look I have alot of respect for pc gamers, you get alot of cool stuff to play with, but anyone that ISNT on a pc version of the game have any complaints about implementing a way to re-edit and re-perk your character???

game mechanics impact are far reaching, especialy something like a respect

if it is done it needs to be done on the core engine, this means a patch, or an xpack. but preferably a patch

morrowind was a pain because tribunal and bloodmoon had different feature sets and it totaly obliterated the balance of the original game. furthermore it was frustrating to get a mercenary in mournhold but nowhere else. same for traps. while nothing out of solstheim respawned.

game mechanics are best done on the core game. with 650 million $ in profit out of a 50 million $ budget game, they pretty much got the $$$ to fix everything and give some cherry on top of the sundae while still dancing tango and drinking a martini. I mean let s be serious. that s massive profits. I think a wise company will want to make sure its customers are extra happy.

As for the DLC themselves, idelly you want them to be focused on content package. that is terrain, adventures, characters, gear.... a province would be the largest scale... maybe arround 30$ .... smaller adventures, like a bunch of skaal islands could go for 5-10$ depending how large the area is. Even a trip to far away lands or some oblivion plane isnt impossible. with d'jango as our guide hopefully (I ll go anywhere to find power, even oblivion itself)

(you arent the only gamers out there, in fact, theres few of you left, most of gaming community this generation is all console players)

you forgot to take your pills or something.... or is your dad paying for your games ....

(but anyone that ISNT on a pc version of the game have any complaints about implementing a way to re-edit and re-perk your character???)

I m pretty sure bethesda could enable the console for console player ... hehe that sound so funny....
the *console* is that little window that pc players can use to type script command.
It s not a mod at all
It can do respeck

In fact, the respeck mod on pc is just a script batch you execute from the console (instead of typing manually)

now, before you start [censored]ing, script are implemented on console, skyrim use them all the time to do all sort of stuff
the only difference on pc is you can actually cheat and type script commands in the *console-thingy*

now, unless I am mistaken, console still give you access to godmode, right , if you really need to cheat

otherwise your second character should be easier than the first.
respect won t help you much if your smithing and archery are still at 15
(or whatever other skills you want)
Skyrim level up is excessively fast, you can raise a character to 20 in maybe 5 hours
that s 20 perks. that s a whole lot, even on master
enought to get good archery or one handed or magic
and then some crafting and stealth
User avatar
Bedford White
 
Posts: 3307
Joined: Tue Jun 12, 2007 2:09 am

Post » Wed Jun 06, 2012 5:40 am



game mechanics impact are far reaching, especialy something like a respect

if it is done it needs to be done on the core engine, this means a patch, or an xpack. but preferably a patch

morrowind was a pain because tribunal and bloodmoon had different feature sets and it totaly obliterated the balance of the original game. furthermore it was frustrating to get a mercenary in mournhold but nowhere else. same for traps. while nothing out of solstheim respawned.

game mechanics are best done on the core game. with 650 million $ in profit out of a 50 million $ budget game, they pretty much got the $$$ to fix everything and give some cherry on top of the sundae while still dancing tango and drinking a martini. I mean let s be serious. that s massive profits. I think a wise company will want to make sure its customers are extra happy.

As for the DLC themselves, idelly you want them to be focused on content package. that is terrain, adventures, characters, gear.... a province would be the largest scale... maybe arround 30$ .... smaller adventures, like a bunch of skaal islands could go for 5-10$ depending how large the area is. Even a trip to far away lands or some oblivion plane isnt impossible. with d'jango as our guide hopefully (I ll go anywhere to find power, even oblivion itself)

(you arent the only gamers out there, in fact, theres few of you left, most of gaming community this generation is all console players)

you forgot to take your pills or something.... or is your dad paying for your games ....

(but anyone that ISNT on a pc version of the game have any complaints about implementing a way to re-edit and re-perk your character???)

I m pretty sure bethesda could enable the console for console player ... hehe that sound so funny....
the *console* is that little window that pc players can use to type script command.
It s not a mod at all
It can do respeck

In fact, the respeck mod on pc is just a script batch you execute from the console (instead of typing manually)

now, before you start [censored]ing, script are implemented on console, skyrim use them all the time to do all sort of stuff
the only difference on pc is you can actually cheat and type script commands in the *console-thingy*

now, unless I am mistaken, console still give you access to godmode, right , if you really need to cheat

otherwise your second character should be easier than the first.
respect won t help you much if your smithing and archery are still at 15
(or whatever other skills you want)
Skyrim level up is excessively fast, you can raise a character to 20 in maybe 5 hours
that s 20 perks. that s a whole lot, even on master
enought to get good archery or one handed or magic
and then some crafting and stealth

My dad actually isn't here anymore, passed away 6 years ago, I live on my own and pay for all my own stuff.
BUT I definitely agree with you, it would be nice to be able to use console commands on the console, but I like said before I do hope it comes in a much larger DLC. It would be a waste as a stand alone DLC and should be free if it was. Both my characters are level 40 now, got there legitimately with both, and the second definitely seems to level faster, hit level 40, almost 30 hours faster then my first.
But still after 170 hours of gameplay on 2 characters, I'd like to tweak them a bit between facial features and perks. Like you said and many others PC players can do it already, I think they need to implement it into the game in a way that doesn't involve changing codes, and instead give it a bit, not asking for a lot, but at least a bit of story of why youre able to change these things.
User avatar
D IV
 
Posts: 3406
Joined: Fri Nov 24, 2006 1:32 am

Post » Wed Jun 06, 2012 2:35 am

a way to change hair, beard, face paint, and my dirt levels.


This is the only thing I would endorse. I do not agree with re-perking as it eliminates all consequence. People are already complaining about lack of choice.
User avatar
Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Tue Jun 05, 2012 10:29 pm

This is the only thing I would endorse. I do not agree with re-perking as it eliminates all consequence. People are already complaining about lack of choice.
Well yes that is a very small if I never changed myself in Fallout with the plastic surgeon.
I doubt I would use something like that in Skyrim.
User avatar
Rachyroo
 
Posts: 3415
Joined: Tue Jun 20, 2006 11:23 pm

Post » Tue Jun 05, 2012 6:16 pm

Please use the existing Skyrim DLC discussion topic (link below in my signature).
User avatar
Justin Hankins
 
Posts: 3348
Joined: Fri Oct 26, 2007 12:36 pm

Previous

Return to V - Skyrim