Idea for skyrim

Post » Wed Jun 06, 2012 9:09 am

I was wanting to discuss an idea for skyrim and my idea is. What if they bring out some type of DLC that let's u play with several friends online. Maybe help friends do quest and stuff like that even with this new pack bring out more quest that u can do. I was thinking that skyrim was going to have these were you could play with friends but when I started playing it was a bomer to find out that you couldn't do this. If you guys like this idea you can like the post and add ideas that you might have and see if the developers hear us out. Other than that skyrim is a great game I was a gears of warher 3 and call or duty MW3 daily player and all I play is skyrim 24/7 baby.
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Sarah Evason
 
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Post » Wed Jun 06, 2012 6:51 am

There is a thread somewhere discussing a multiplayer concept.
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naome duncan
 
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Post » Wed Jun 06, 2012 12:59 pm

I'll get my standard rely in before the thread is locked...

My opinion is that any sort of multiplayer or co-op would severely diminish the single player experience. TES is a role-playing game, therefore, gameplay is more than combat, it is about open world exploration, dialogue with NPC's, and story (in the which you, as the player are the main character). Adding any form of multiplayer/co-op would completely change every aspect of the game and not for the better.

Multiplayer is on the rise as a gameplay feature, but it would be a shame to lose one of the few great single player RPG's.
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Matt Gammond
 
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Post » Wed Jun 06, 2012 5:36 am

But remember wen u first find out ur dragon born wen u get called by those guys in the mountain u ask if ur the only dragon born and theys say that ur the only one they know of in skyrim so that mean if u bring a couple of ur friends in the campaing with you, you can say that they are other dragon borns that they might not of know of think about it thats a great discusion to introduce a a co op or even several people playing in one world say ur world or even in your friends world.
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Justin Bywater
 
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Post » Wed Jun 06, 2012 7:19 am

The problem with MP, is that the world is not set up for it.
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Wayne W
 
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Post » Wed Jun 06, 2012 11:45 am

Another multiplayer thread. There's already an official thread about multiplayer.
You better have a high lockpick skill, because I smell a master level lock coming over this thread.
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HARDHEAD
 
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Post » Wed Jun 06, 2012 10:31 am

Another multiplayer thread. There's already an official thread about multiplayer.
You better have a high lockpick skill, because I smell a master level lock coming over this thread.

Ha! Good one.





For that you shall be spared.
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Scott Clemmons
 
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Post » Wed Jun 06, 2012 3:16 am

oh god not this agian...
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Nathan Risch
 
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Post » Wed Jun 06, 2012 1:31 am

Ideas for dlc, right?
Hmm ok, I will diversify this tread a little.

-My idea is to make the psijic monks a more important protagonist in the story. Despite that the mage guild quest somewhat revolve around them, we hardly learn anything from them. I think they are far more interesting than the stormcloaks but that is my opinion. I am also intrigued by the fate of the dwarf and I thought, the psijic could help. Then you bring back the dwarf or some of their marvelous piece of engineering and pummel the Altmer back to summerset isle with a new gigantic robot(or something more original). Although, some might consider that it is a bad idea because you would need to complete the main quest, the civil war and the mage questline.

-I am going to extrapolate a "little" more. The shivering isle quest line was by far the best expansion I ever seen for about any games. Anyways, back to malicious daedric prince...What about making another expansion to visit the world of another one. Besthesda left a big hole to the Sheogorath-Jiggalag story. I want to continue it following the event of how the shivering isle "crisis" ended, and see Jiggalag army rebuilt.
Or, any other lesser known Daedric prince. Meridia for example, a "nicer" daedric prince is not necessarily a bad thing.

-Horse combat would be a nice addition.

-The cooking mechanics need some majors changes because I have currently no interest of keeping 50 unit of food in my inventory while I can just simply carry 5 healing potion or so.

-Crossbows and spears.

-Although that it is unlikely, I wish they brought the same "limb damage" mechanic that they have in the fallout serie to the elder scroll. If I shoot an arrow strait throughout a man's head, He should at least be crawlling in pain to the ground.


-Finnaly, I would really like a new skill. They brought back the dwemer's machines , thus adding somekind of enginneering skill would be cool. You could built automattons, barricades, cannons,etc. You get the idea. Essentially a pletora of devices to help you. At the same time, they could find a use for saws. Pickaxe and axes are useful, well ,so should the shovel, bucket, hammers and the rest of the tools you can find. While we are at it, one of the few new things I liked in new vegas was the blueprints. I think skyrim should have something similar.

Some (constructive) input would be appreciated.
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James Rhead
 
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Post » Wed Jun 06, 2012 7:17 am

The problem with MP, is that the world is not set up for it. it's crap

:biggrin:
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Matt Bigelow
 
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Post » Wed Jun 06, 2012 1:46 pm

There is already a multi-player RPG out there, that at this point has been so successful over its long life that I don't think any developers want to tangle with it. OP go play WoW and stop repeating these threads about Multiplayer. Also on a side note, learn to type.
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Chris Cross Cabaret Man
 
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