Ancient Nord ruins..

Post » Wed Jun 06, 2012 3:55 pm

Somewhere I got the idea that until Alduin came back the drauger were inactive (aren't they ancient dragon allies?). I've been assuming that the ancient tombs have had many visitors over the years, explaining the food stores, coins, set traps, etc.
Candles and torches? Magic, I guess.

I like that idea alot! =)
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Adam Baumgartner
 
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Post » Wed Jun 06, 2012 6:17 pm

But is that really so bad? Would you want it so that 90% of the game's dungeons offered you weak loot and no money?

Yes, that is EXACTLY what I would want. I do not want to be an uber tycoon.
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Kellymarie Heppell
 
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Post » Wed Jun 06, 2012 6:49 am

Draugrs are hoarders... they venture outside take all the junk they find then go back to their home.

Some instincts (such as collecting goods, defending 'home') survived after death.

That's pretty good. I'm trying to remember if I've ever seen a Draugr outside a tomb, though.
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Victoria Vasileva
 
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Post » Wed Jun 06, 2012 6:38 am

Bandits simply couldve tried robbing these ruins over the course of time and the inhabitants couldve acquired the gold and other items this way, then stored it away.

The fact that this preys on someones mind and breaks immersion for them is scary. Definitely need to get out more
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HARDHEAD
 
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Post » Wed Jun 06, 2012 4:55 pm

The fact that this preys on someones mind and breaks immersion for them is scary. Definitely need to get out more
I don't think it's quite that dire. :P In games like these where there is so much attention to detail by the devs a certain mindset is going to arise wherein we believe that "everything means something". :ph34r:
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Sarah Unwin
 
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Post » Wed Jun 06, 2012 4:25 pm

I think that perhaps you are over-thinking it a touch...

LOL what he said ^
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LADONA
 
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