Taking up Enchanting makes found Enchants completely worthless as you can Enchant things in a far far superior manner.
Only if you mean "max out Enchanting" when you say "take it up". My character had mid-level Enchanting just due to disenchanting everything and keeping my weapons charged, and I couldn't make anything remotely like the enchantments I found on items in dungeons. (50% fire or frost resist, for instance. Couldn't get much beyond 25% myself.)
3.) There are no gold sinks outside of Alchemy.
Alchemy's a gold sink? Most "how do I make money fast?" thread has someone saying to make potions using storebought ingredients, and then sell them back.
The biggest gold sink I've found in the game is Skill Training. Above 50, training starts to get
very expensive per point. And if the trainer isn't also a store clerk, you can't get that money back by selling them stuff.
5.) Items are far too common.
But that's one of the things that makes TES games.... well, TES games. And not other games. When you kill someone, all his equipment is there. Not just 0-2 random
Prefix - of Suffix
. Play Diablo if that's what you're looking for.....
-----
Personally, I love dungeon diving, looting, selling loot, and hoarding things in my house. And I see having a large gold balance later in the game as a sign of success - an indication that I'm doing things right.
