» Thu Jun 07, 2012 7:23 pm
Companion pathfinding is one of my great peeves with this game too. Unfortunately, the problem with the pathing in a game the size of Skyrim is that you can't make the pathing grid too complicated, or the mob AI will take a huuuuuuuge chunk of processing power. Especially since the NPCs will move around on their own outside the area you're in, and all that gets simulated(though with decreased accuracy). They'll always have to make compromises.