Easy but Fun Character Build Help

Post » Sat Jun 09, 2012 6:10 pm

Why are you trying to make specific character? Just start the game with one perk in mind.

Let's say you know your gonna use your bow. Now pick race that gives plus to bow +10 wood elf is good choice. Now just play and just pick perks that intrest you, like me I'm playing a archer and I like sneak so those are 2 perks I've worked on. You don't have to fill up whole skill tree either, getting all archery but not all sneak. My next perk is lock picking because I like the perks in it, does it fit my character, who cares I like it.
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Etta Hargrave
 
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Post » Sat Jun 09, 2012 10:26 pm

Why are you trying to make specific character? Just start the game with one perk in mind.

Let's say you know your gonna use your bow. Now pick race that gives plus to bow +10 wood elf is good choice. Now just play and just pick perks that intrest you, like me I'm playing a archer and I like sneak so those are 2 perks I've worked on. You don't have to fill up whole skill tree either, getting all archery but not all sneak. My next perk is lock picking because I like the perks in it, does it fit my character, who cares I like it.

I like having a planned out character in any RPG so I can be pretty powerful by the end of it.
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FLYBOYLEAK
 
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Post » Sat Jun 09, 2012 2:32 pm

Just curious why you took restoration dual casting on your build, rather than the regeneration perk?

Who needs Magicka regen when your Conjures are free and Restoration spells don't take much to cast anyways and are only there to give you some Stamina, which you really shouldn't need at all. The dual-cast perk is so that your Stamina back is larger up front.
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Ruben Bernal
 
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Post » Sat Jun 09, 2012 5:08 pm

Who needs Magicka regen when your Conjures are free and Restoration spells don't take much to cast anyways and are only there to give you some Stamina, which you really shouldn't need at all. The dual-cast perk is so that your Stamina back is larger up front.

But the Regeneration perk allows you to heal 50% better.
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sw1ss
 
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Post » Sun Jun 10, 2012 2:20 am

But the Regeneration perk allows you to heal 50% better.

And allows you to restore 50% more stamina if you also have the Respite perk. I haven't gone with Restoration dual casting yet, but if it is anything like Destruction, you'd be better off with the Regeneration perk and two single castings of the same healing spell than the dual casting perk.
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Stacy Hope
 
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Post » Sun Jun 10, 2012 12:16 am



I like having a planned out character in any RPG so I can be pretty powerful by the end of it.

Enchanting, blacksmithing, alchemy. Congrats your powerful.

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Ryan Lutz
 
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Post » Sun Jun 10, 2012 5:24 am

You do realize you posted here before right? Lol, thanks again though!

Oh lol! I was using my phone and didn't realize I had already posted in this thread /facepalm

I guess I'm just REALLY proud of playing as a Cleric :blush:
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Cat Haines
 
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Post » Sun Jun 10, 2012 12:15 am

Challenging character....the escaped prisioner....i′v played with just the rags from helgen and a iron sword...then nothing more except a torch for lightening and blocking....i only raised stamina couse of all the running and no magic at all except shouts played as nord......i had rather fun :smile:
forgot to mention no potions only mead or ale that i found :)
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yessenia hermosillo
 
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Post » Sun Jun 10, 2012 6:19 am

I'm currently doing a sneak archer. Gotta say it's my favorite build. Like a mage, you're a bit of a glass cannon, but there is nothing more satisfying than dropping bandits across the map. With enough archery perks, dragons are pretty easy to deal with in a non-sneak mode.
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vicki kitterman
 
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Post » Sat Jun 09, 2012 6:37 pm

Ok so I think I may have narrowed it down to two class options. The first is a light armored two- handed weapon using Warrior with a little bit of Restoration. The second is a Pure Mage.

I had a question about the Mage, do you have to enchant your armor with Fortify Destruction to be any good? Also are they effective when using lightening bolt, fireball, and ice spear at higher levels or are there similar spells to those at higher levels?
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Emilie Joseph
 
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Post » Sat Jun 09, 2012 10:28 pm

You cant enjoy anyhing unless you put time into it. My first character is always my test character I've put 100 hours into him and I still can't decide what would be the best play style, just try everything on one character rather than making a whole bunch.
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James Potter
 
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Post » Sat Jun 09, 2012 8:39 pm

Ok so I think I may have narrowed it down to two class options. The first is a light armored two- handed weapon using Warrior with a little bit of Restoration. The second is a Pure Mage.

I had a question about the Mage, do you have to enchant your armor with Fortify Destruction to be any good? Also are they effective when using lightening bolt, fireball, and ice spear at higher levels or are there similar spells to those at higher levels?

You don't have to make an enchant suit, but many people do because that is the easiest way to play a Destruction mage at high levels. Destruction magic is a little gimped in Skyrim because the higher level spells are so mana inefficient and some of the master level spells take too long to cast.

My pure mage is only about level 37, but I am already seeing the problem. I have all the apprentice and adept level spells and I have the mana reduction perk for both, but I tend to use the apprentice level spells much more often than the adept level spell because it is much more mana efficient and I run out of mana too quickly with the adept level spell.

I have just gotten access to expert spells and I am not impressed with them. Yes, they have ranged expert level spells, similar to the apprentice level spells and they have the wall spells. But, I don't think the expert level ranged spells will be that useful without destruction enchant gear, so I am thinking of putting no more perks into magicka reducing perks, and see if I have enough perks left to max out enchant instead.

You can counter this mana efficiency problem with a free cast destruction enchant suit but there are a couple of other ways you can deal with the situation. For instance, you could spam a lot of restore magicka potions (not terribly fun).

Another solution is to take the impact perk and dual cast your apprentice level spells over and over until your foe dies. This can take a while with stronger boss monsters and may not be viable with multiple opponents, but the impact perk will effectively stagger most opponents, allowing you to repeatedly hit them.

Another solution is to focus more on conjuration or illusion and only use destruction to clean up what is left after your conjuration or illusion magic is done.

Good luck if you go mage. They are fun to play but at high levels probably won't feel as powerful as a sneak assassin or a sword and board warroir.
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Marcus Jordan
 
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Post » Sat Jun 09, 2012 7:15 pm

If you're looking for another option see my signature, my newest character (Combat Conjurer). It's not terribly effective at low level, but by end game I plan on being decked out in full Daedric Armor wielding a 2h bound battleaxe... with two conjured Dremora Lords fighting by my side. Gonna be awesome.
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BethanyRhain
 
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Post » Sat Jun 09, 2012 6:02 pm

Ok so I finally decided between it's http://www.youtube.com/watch?v=uhBiNx749Zw(there is explicit language in that video) or http://www.youtube.com/watch?v=pKJMzQy4oyY&list=PL0AC318AAC90FB5EEindex=20&feature=plpp_video. If I go with the first I will also be using conjuration.

So I would like to thank everyone for their suggestions.
I think I am going to go enjoy myself in Skyrim. :smile:
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Ana Torrecilla Cabeza
 
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