Enhancing RPG Elements of Skyrim

Post » Sun Jun 10, 2012 8:00 am

Alright, so there are sooo many people talking about how skyrim is not an rpg. first off i think it is, but i aint posting this to argue that point. Here are some things I think would improve the RPG elements of the game:

-Multiple Marriages and Divorces
-hardcoe mode: sleep, eat, drink, survive, realism
-Adoptable Children, ability to have children
-Ability to own companies: meadries, fisheries, inns, and merchant caravans
-More diologue options/ a better system for generating more dialogue for all npcs, that always gives something to talk about
-own-able permanent pet dogs
-npcs interact a bit more w/ eachother instead of just the player (mom talks to kid, follower talks to wife, wife goes to town talks to merchants, etc.)
-smarter follower AI, one that also chooses conversation better as well as wisely choosing good times to engage in combat...
-Zzar.:hu's post on enhanced character development check his post >> http://www.gamesas.com/topic/1341740-my-idea-for-a-completely-overhauled-character-development-system/

All of the above aim at fixing some element common in many RPG games. All affect your ability to pretend a role as the character in life. They focus on house life, social life, adventure life, and business life. By improving these areas of the game, role-playing would be a lot better, not that it's bad now by any means. Skyrim is an amazing RPG. One of the best, hands down.

What do you think about those things and what am i missing?

ps- try not to just argue about whether skyrim is an rpg, im not trying to argue about it cuz it gets boring having to exchange the same useless banter with hundreds of people whom i do not know anyway
User avatar
Music Show
 
Posts: 3512
Joined: Sun Sep 09, 2007 10:53 am

Post » Sun Jun 10, 2012 1:30 am

You need some enhanced character development, ala this:

http://www.gamesas.com/topic/1341740-my-idea-for-a-completely-overhauled-character-development-system/
User avatar
Yvonne
 
Posts: 3577
Joined: Sat Sep 23, 2006 3:05 am

Post » Sun Jun 10, 2012 4:30 am

You need some enhanced character development, ala this:

http://www.gamesas.com/topic/1341740-my-idea-for-a-completely-overhauled-character-development-system/

Woah dude very nice system you have planned there, I will bump it! :biggrin: well thought out and i see the effort you put into the post. Thanks for the idea! Ill add a summary to my list if thats okay w/ you.
User avatar
helliehexx
 
Posts: 3477
Joined: Fri Jun 30, 2006 7:45 pm

Post » Sun Jun 10, 2012 6:56 am

Woah dude very nice system you have planned there, I will bump it! :biggrin: well thought out and i see the effort you put into the post. Thanks for the idea! Ill add a summary to my list if thats okay w/ you.

Fine with me lol. The ideas I've been getting lately make me wish I started modding years ago. :(

Either that or that I had a team of modding minions to whip into a release :D
User avatar
Keeley Stevens
 
Posts: 3398
Joined: Wed Sep 06, 2006 6:04 pm

Post » Sat Jun 09, 2012 8:00 pm

Fine with me lol. The ideas I've been getting lately make me wish I started modding years ago. :(

Either that or that I had a team of modding minions to whip into a release :biggrin:

haha!! and it seams you actually have the ability to work your ass off too.. with that longggg post. Most people who want to have modding minions do it cuz their lazy but you actually have some good ideas dude, it would be interesting.
User avatar
Benji
 
Posts: 3447
Joined: Tue May 15, 2007 11:58 pm

Post » Sat Jun 09, 2012 7:36 pm

haha!! and it seams you actually have the ability to work your ass off too.. with that longggg post. Most people who want to have modding minions do it cuz their lazy but you actually have some good ideas dude, it would be interesting.

Oh yes, it might not look like it just looking at me in person but I have a hell of a work ethic. So long as I'm actually interested in what I'm doing and see a real point to it, that is.

Also doesn't help that I type drawn out posts like that all the time anyway :P Habit I picked up on political forums, where explaining everything was imperative. That post could be much longer I can assure you.
User avatar
Fanny Rouyé
 
Posts: 3316
Joined: Sun Mar 25, 2007 9:47 am

Post » Sat Jun 09, 2012 7:33 pm

Oh yes, it might not look like it just looking at me in person but I have a hell of a work ethic. So long as I'm actually interested in what I'm doing and see a real point to it, that is.

Also doesn't help that I type drawn out posts like that all the time anyway :tongue: Habit I picked up on political forums, where explaining everything was imperative. That post could be much longer I can assure you.

Holy crap. I need to start thinking my arguments out in that much detail. You sure get a hell of a lot more responses when you do. For me, school has taken all my mental energy, so hardly enough cognitive power remains to expend on extended anolysis posts on this forum... lol!
User avatar
Jhenna lee Lizama
 
Posts: 3344
Joined: Wed Jun 06, 2007 5:39 am

Post » Sat Jun 09, 2012 9:27 pm

I do agree that Skyrim is an RPG, but it's more of an action/adventure RPG. A lot of people get worked up over the differences of Skyrim compared to previous TES titles.

Skyrim is a great game. The game world is very large and full of detailed dungeons and caves. I find the detail of the world astonishing. But when it comes to the NPC's I don't think they're very characteristic. Some NPC's are very interesting and have lots of dialogue, but most don't.

User avatar
josie treuberg
 
Posts: 3572
Joined: Wed Feb 07, 2007 7:56 am

Post » Sun Jun 10, 2012 6:31 am

everything you listed should of been in the maingame anyway..
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Post » Sat Jun 09, 2012 11:18 pm

A lot of the ideas you propose seem to be aiming at moving the game in the direction of a social life simulation like the sims. Though you could say that the sims is very much a roleplaying-game, it's not exactly what I am after when I play a fantasy-rpg.
User avatar
Elizabeth Lysons
 
Posts: 3474
Joined: Fri Feb 02, 2007 7:16 am

Post » Sun Jun 10, 2012 7:48 am

Alright, so there are sooo many people talking about how skyrim is not an rpg. first off i think it is, but i aint posting this to argue that point. Here are some things I think would improve the RPG elements of the game: -Multiple Marriages and Divorces -hardcoe mode: sleep, eat, drink, survive, realism -Adoptable Children, ability to have children -Ability to own companies: meadries, fisheries, inns, and merchant caravans -More diologue options/ a better system for generating more dialogue for all npcs, that always gives something to talk about -own-able permanent pet dogs -npcs interact a bit more w/ eachother instead of just the player (mom talks to kid, follower talks to wife, wife goes to town talks to merchants, etc.) -smarter follower AI, one that also chooses conversation better as well as wisely choosing good times to engage in combat... -Zzar.:hu's post on enhanced character development check his post >> http://www.gamesas.com/topic/1341740-my-idea-for-a-completely-overhauled-character-development-system/ All of the above aim at fixing some element common in many RPG games. All affect your ability to pretend a role as the character in life. They focus on house life, social life, adventure life, and business life. By improving these areas of the game, role-playing would be a lot better, not that it's bad now by any means. Skyrim is an amazing RPG. One of the best, hands down. What do you think about those things and what am i missing? ps- try not to just argue about whether skyrim is an rpg, im not trying to argue about it cuz it gets boring having to exchange the same useless banter with hundreds of people whom i do not know anyway

I don't see what the majority of those suggestions have to do with the term RPG.
User avatar
Katie Pollard
 
Posts: 3460
Joined: Thu Nov 09, 2006 11:23 pm

Post » Sat Jun 09, 2012 7:28 pm

It would make Role Playing Certain things alot easier.
User avatar
Ludivine Dupuy
 
Posts: 3418
Joined: Tue Mar 27, 2007 6:51 pm

Post » Sat Jun 09, 2012 8:56 pm

I do agree that Skyrim is an RPG, but it's more of an action/adventure RPG. A lot of people get worked up over the differences of Skyrim compared to previous TES titles.

Skyrim is a great game. The game world is very large and full of detailed dungeons and caves. I find the detail of the world astonishing. But when it comes to the NPC's I don't think they're very characteristic. Some NPC's are very interesting and have lots of dialogue, but most don't.

you are absolutely correct with that. the npc interaction is sub-par in comparison to previous titles
User avatar
Mashystar
 
Posts: 3460
Joined: Mon Jul 16, 2007 6:35 am

Post » Sun Jun 10, 2012 12:49 am

I don't see what the majority of those suggestions have to do with the term RPG.

role playing is easier when theres more stuff to play a role in. I focused on enhancing the role of house-life (marriage, children, pets) as well as social (interaction with local npcs around home) and survival (having to do things like eat and sleep) all of those allow you to play a role better in some way or another.
User avatar
Victor Oropeza
 
Posts: 3362
Joined: Sun Aug 12, 2007 4:23 pm

Post » Sat Jun 09, 2012 6:40 pm

-No computer game will ever match your LARP or table-top adventures.

-Robert Jordan is not a good writer.

That second bit of wisdom was a freebie.
User avatar
Steeeph
 
Posts: 3443
Joined: Wed Apr 04, 2007 8:28 am

Post » Sun Jun 10, 2012 3:56 am

if Bethesda spent some time working on character interaction it would go a long way
User avatar
louise fortin
 
Posts: 3327
Joined: Wed Apr 04, 2007 4:51 am

Post » Sun Jun 10, 2012 3:53 am

All of the above aim at fixing some element common in many RPG games. All affect your ability to pretend a role as the character in life. They focus on house life, social life, adventure life, and business life. By improving these areas of the game, role-playing would be a lot better, not that it's bad now by any means. Skyrim is an amazing RPG. One of the best, hands down.

What do you think about those things and what am i missing?

ps- try not to just argue about whether skyrim is an rpg, im not trying to argue about it cuz it gets boring having to exchange the same useless banter with hundreds of people whom i do not know anyway
Wow... self-contradicting much? >_>
User avatar
Nomee
 
Posts: 3382
Joined: Thu May 24, 2007 5:18 pm

Post » Sat Jun 09, 2012 7:16 pm

if Bethesda spent some time working on character interaction it would go a long way

I agree entirely it might be the number 1 thing on my list .. yeah it definately is!
User avatar
yessenia hermosillo
 
Posts: 3545
Joined: Sat Aug 18, 2007 1:31 pm

Post » Sat Jun 09, 2012 9:33 pm

These ideas are great! esp. the hardcoe mode from NV. And how about some Minsc and Boo type conversation instead of the tired meuling of Lydia.
User avatar
Lakyn Ellery
 
Posts: 3447
Joined: Sat Jan 27, 2007 1:02 pm

Post » Sun Jun 10, 2012 5:30 am

All those things you listed are really only cosmetic. If for example more interaction with NPCs and richer conversations lead to branching paths in a plot or story, yes. If adding a dog makes you unwelcome or welcome in areas or with certain NPCs, yes. IF being married or not has an effect on how casual conversations are engaged yes. But just adding them for the sake of, just seems to be as superfluous as all of the things one can do in the game already. Adding elements such as you list and having them have effects on the game world and plots is what an RPG is to me; my opinion of course. What you posit, is no more than I could do in Fable II (UGH!).
User avatar
jadie kell
 
Posts: 3497
Joined: Sat Jul 29, 2006 3:54 pm

Post » Sat Jun 09, 2012 6:32 pm

All those things you listed are really only cosmetic. If for example more interaction with NPCs and richer conversations lead to branching paths in a plot or story, yes. If adding a dog makes you unwelcome or welcome in areas or with certain NPCs, yes. IF being married or not has an effect on how casual conversations are engaged yes. But just adding them for the sake of, just seems to be as superfluous as all of the things one can do in the game already. Adding elements such as you list and having them have effects on the game world and plots is what an RPG is to me; my opinion of course. What you posit, is no more than I could do in Fable II (UGH!).
you have good taste, my friend. I agree. I still think that kids should be adoptable, though. lol.
User avatar
Wayland Neace
 
Posts: 3430
Joined: Sat Aug 11, 2007 9:01 am

Post » Sun Jun 10, 2012 3:52 am

I want a wolf, like in the song of ice and fire books. A great big bloody wolf!
User avatar
Charlotte Buckley
 
Posts: 3532
Joined: Fri Oct 27, 2006 11:29 am


Return to V - Skyrim