» Mon Jun 11, 2012 5:06 am
I'm fine with the way they look now.
I could see having a toggle switch for this ... so that if you want "dark dungeons" you can have them.
It's just that for me "dark dungeons" always brings back unpleasant memories of a couple of games I tried many years back on the NES ... the ones were the only hint of colour in the entire game was a screen before you entered the "dungeon" and you spent the rest of the time stumbling around in the dark trying to avoid pitfalls, etc.
I never lasted more than a few hours on those but obviously some folks loved them.
Different strokes.