HD texture? I still don't know what that is exactly. I can see no difference in the pack that was released for the PC. The consoles are only capable of putting out 720 anyway. The basis for a higher res is just not there. Then there is memory along with the processor speed. The consoles just don't have the means to support anything better. Besides it looks amazing the way it is. I love my xbox. The only reason i am moving to PC is for the mods.
The screen resolution doesn't have much to do with the effectiveness of a texture pack. A game displaying in 480p would benefit just as much from a hi-res pack. The reason you don't see the difference is because the guys taking comparison screenshots are using shots of distance elements where you can't see much detail in the objects anyway. The hi-res pack Bethesda released makes things look better up close; that's what high-res textures do.
Yes, there are technical limitations and they make it harder to make a business case for doing more. Sometimes the economics of developing software are depressing. See below.
One would think the console versions are already at their peak of "looking good" and "running properly". Do you really think that if they could optimize it so much that they could boost every texture in the game to a higher resolution, they wouldn't have done that to begin with?
They are not getting the full potential from the various consoles. Why? There isn't a good business case for spending years finding ways to optimize their code as much as possible. This has always been true; an Atari 2600 game written by a hobby programmer now can look better than anything released while it was a popular machine. Creating the most efficient software possible takes lots of programmer time and programmer time costs money. What they did with Skyrim is pretty impressive. When Oblivion and FO3 came out everyone was saying those were as good as this sort of game could look on a console. They were clearly wrong.
