I don't want to make a pure non-lethal character, I just like trying to play the game in different ways, running around hacking and slashing doesn't really do it for me. I like to find interesting ways to play. So the idea of a character that specialises in more non-lethal ways of killing kind of appeals to me. Also I'll will come up against enemies who will be immune to my non-aggressive attacks and I'm trying to figure out the best way of killing them. The use of daggers or the use of shock.
Ah, so kind of like Kwai Chang Caine (Grasshopper) from the Kung Fu tv series in the 70's. (Yes, I'm old, wanna fight about it!!

) He walks the earth, having little adventures, fights only when needed. And I said "kind of" as I'm not expecting you to actually play a shaolin monk.