If a power attack costs 40 stamina I should need 40 stamina to perform it, I do think the cost of all stamina related actions should be reduced from what they currently are as I don't seem to be able to get enough shield bashes or power attacks to stand a chance of survival as a sword and shield on master difficulty. Stamina regeneration while in combat could use a slight increase too due to the adrenaline rush of combat.
I could just abuse vegetable soup/absorb 1 stamina enchants on my melee characters and turn my game into easy mode but I would much rather have a proper fix to this huge glaring issue. I can understand why people exploit these as starting with 100 stamina does not seem like enough when taking into account that it takes 40 stamina just for 1 attack with an iron dagger.
Summary
Stamina related actions cost decrease
Increased stamina regen during combat
Correct amount of stamina needed to perform actions ( no more godmode soup )
