Please share

Personally, I miss some of the enchantments that made our stuff more customizable in Oblivion. I loved the fact that I could put a "detect life" enchantment on a hat or helmet and I would be able to pick up anything when dungeon diving. Or the "waterbreathing" and "waterwalking" enchantments. These enchantments didn't necessarily make you an Arch-powerful character they just made the experience more unique.
And of course, spellcrafting. Part of the problem with becoming a high level Mage is your spells just run out of power everually. If I level up my two handed, swords become more powerful, if I level up destruction, spells stay the same, unless I get the related perks. Some of us schorlarly mages want to go to the next level in our magical career, and create spells of our own. In game characters such as Jzargo or other college mages do it, and if I'm the arch mage I should definitely have the same and greater power than those under me.
What are your ideas?






